James Cutter - Rider - Halo Wars.

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" am James Cutter, Captain of UNSC's Spirit of Fire, though you may see me as Rider. My ship is fully stocked, loaded and capable of sustaining a war. We will win this together...Master"

Class: Rider.

True Name: James Cutter

Alignment: Lawful Good.

Original Series: Halo Wars

Parameters-

Strength: E.

Agility: E.

Endurance: D

Mana(Prana): B

Luck: C

NP: A.

Class Skills-

Riding: E: is a Class Skill of Rider and Saber class Servants, denoting the ability to ride mounts and vehicles.

Captain Cutter is not known for his ability to drive vehicles himself which seemed bad for a rider class servant but what made him qualify as Rider, was his ability to command his Vessel, the Spirit of Fire, during the Human-Covenant War, so while Cutter doesn't drive himself, he does have a manned crew to fly the UNSC vessel for him.

Personal Skills-

Territory Creation: A: Rider was known to put forth Forward Operating bases on locations to which he uses to which he uses to utilize his Familiar servant skill and to create usable vehicles such as the Scorpion Tank, Machine Gun Turret Warthog and Aerial Hornets, these bases can also be used as temporary housing for Cutter himself and his current master.

These bases can also be used to enhance the Familiar Summoning skill by using supplies dropped from the Spirit of Fire to buy upgrades to any of the produced units and vehicles.

Rider can only have up to 3 Forward bases operating at once since operating numerous of these bases requires more and more supplies being sent down which is rather taxing on the master's Mana Reserves.

Familiar Summoning: A+: Cutter was absolutely known for his leadership and to command units of UNSC soldiers throughout the Human-Covenant, as such Cutter can summon basic UNSC units to defend himself or his master but doing so will be rather taxing since these units can operate indefinitely until Rider is taken out, however with the Territory Creation of a Forward Operating Base then creation of UNSC units deeply broadens to even vehicle operation and the produce of these units can now be used with Supplies instead of the masters mana and these supplies is crafted using only one fifthteenth of the users mana.

Advanced UNSC Units, Flamethrower Units, Warthog operators, Scorpion Tanks, Spartans Etc can be created so long as a forward operating base is in play.

Item Construction (False): B: Rider is unable to craft items himself but he can acquire UNSC weapons and armor to himself, to his master, to allies etc, as such all UNSC weapons and armor is available on request to all who needs it from Rider.

Eye of the Mind (True): C: Rider has been fighting the covenant for years and has a more deeper understanding when it came to Vessel to Vessel combat as during the time on the forerunner installation, he was fighting against a Covenant Cas Cruiser while Sergeant Forge was helping to repair damage that the Spirit of Fire had endured, Cutter also commands units of UNSC forces when fighting against Covenant forces.

Noble Phantasm(s) -

*Spirit of Fire - Cutter's Support Vessel.

Rank: A.

Type: Support.

Ability: UNSC Spirit of Fire (HCS: CFV-88) was a modified UNSC Phoenix-class colony ship built in 2473, This is Riders steed while most would expected a rider to have a phantasmal beast or a divine gifted steed but James Cutter commanded the this vessel throughout his service against the Covenant and the Banished.

Cutter can summon this vessel at any point and at any time to which is entirely manned by the crew that served Captain Cutter during his command over the vessel.

When in use, the ship operates similarly to a forward operating base but is self sustained through a power core as such is self reliant from the Masters Prana Source but such a source is needed to produce supplies to send down to forward operating bases, however to ensure that the ship remains in the war, The Spirit of Fire cannot leave the atmosphere of the planet since it's a space faring ship and acts as a mobile base in the air.

The Spirit of Fire had a variety of troops and vehicles it could deploy. The ship housed 6000 Marines, 2000 Army Troops, and 1000 ODSTs.

For the ODSTs, there were 600 Human Entry Vehicles available to use.

Due to its support nature, the Spirit had a variety of dropships and transports. The Spirit maintained 70 D77-TC Pelican Dropships,

56 D82-EST Darters, 10 D20 Herons, and six D96-TCE Albatross Dropships.

The Spirit also carried a number of groundside vehicles. This included 170 M12 Warthog LRVs and 93 M808 Scorpion MBTs. Several other vehicles were carried and could be manufactured by the Spirit too, such as the M850 Main Battle Tank, the M9 Main AntiAircraft Tank, the XRP12 Combat Support Vehicle, the SP42 Main Battle Tank and the M312 Heavy Recovery Vehicle.

The Spirit also had a variety of aircraft, including the AV-14 Attack VTOL, the AV-22 Sparrowhawk and the AC-220 Gunship. The Spirit also had a sizable stock of the HUNTING Mark III (B) Exoskeleton.

*ODST - Quick Insertion Troopers.

Rank: C+.

Type: Support.

Ability: The ODST also known as Orbital Drop Shock Troops was something Cutter was infamously known to have deployed throughout out the Human-Covenant War but what makes these elite units greater then basic or advanced units that can be produced from a forward operating base was the cutter could drop deploy up to ten units of the ODST anywhere in the field, providing quick and powerful back up.

The ODST as familiars aren't any more powerful then normal humans and are easy to pick off by servants, they are troublesome in large groups.

The ODST battle dress uniform is the signature piece of equipment used by the ODSTs -the armor is vacuum-rated and capable of extravehicular activity for fifteen minutes. The helmet, a derivative of the standard-issue CH252 helmet, is equipped with modern communications gear, a heads-up display, and motion trackers. The helmet is also issued with Visual Intelligence System, Reconnaissance, a proprietary integrated data management system that provides its users with navigational data, access to certain infrastructure systems, and allows them to store mission content.

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