Cinder

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For the Hunter Academies' the fourth year was the final year – the last year of training before the teams became full-fledged Hunters. And, as one would expect, for the soon-to-be-graduating Hunters, studying was the last thing on their mind. Except of course for the week of cramming before their finally final, Final Exam. Even the slackers in the Hunter teams would've learned by now the need of studying, or be badgered into it by their more studious teammates.

Of course, the last academic months were still academic months, and the disciplinarians of Glenn Academy could unleash its wrath on students who decided to slack off. Their vigilance is the only thing keeping the ego of the students in check, as the last year included more practical classes, and some Hunter-in-training took that as meaning that they're good enough not to need the 'boring' classes.

Seeing that the Hunter Academy is under the direct purview of the king of Glenn, any mistake by the student could be taken as the fault of the teachers. Worst, it could be taken as an act of sabotage, leading to some very pointed questions from the RATS – and nobody would like to be put under the eye of the RATS.

But, even so, for the most part, the students were no longer paying much attention to their scholastic classes and were beginning to prepare for their actual jobs.

Usually a few months before graduation, for all the Academies, students of all majors were already beginning to look for job openings in suitable careers. Engineers were looking at job fairs, teachers were looking for suitable salaries, and Hunters were beginning to decide on their future missions in the larger world outside their Academy.

This was where Glenn Academy's new graduates struck their first problem, for the hunters, at least. Glenn didn't particularly need the abilities of the Hunters.

Not to say that Glenn didn't need them at all, of course. Sometimes the need for a mobile team of Specialists arose, sometimes some peculiar Grimm needed culling, and sometimes Glenn needed a quick response from a small group of super-soldiers. But despite having the very best developed institute for Hunters in Remnant...

Glenn did not have a use for them in the classical sense.

Glenn relied primarily on their army to handle the Grimm, and given the technology, or magic, of teleportation, Glenn's army was mobile, and efficient, especially when relating to the bottom line.

Hunters, by their very nature, on the other hand, were essentially... Unreliable.

Hunters certainly possessed significant advantages over the classical army. First, they represent a much higher concentration of lethal force within far fewer combatants, and so they were able to take care of the most important and most annoying factor of all in any combat operation.

Logistics.

After all, a group of Hunters represents a significant martial force, capable of neutralizing a multitude of Grimm, and all of these while only having to take care of four people's needs in food and equipment. To compare, for what concentration of Grimm that a Hunter team could handle, at least a regiment of military units is needed. That is a difference of a thousand.

Which leads directly to the dearth of jobs for the prospective Hunters of Glenn.

Such a thing were already a matter of the past for Glenn's army

What difference does it make if you send five men or five thousand if both only need to go through a portal to get to the other side of the world?

Another advantage the Hunters had was their 'responsiveness'. Whereas army groups required days to even respond to an attack, as each report needed to go through administrative processes to pass, Hunters are able to respond instantly. As, barring the infernal forces of politics, Hunters were essentially required to respond to distress signals immediately.

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