Four's Team- 58

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"Tris," Four says, arms crossed, and the train car jolts awake. "I want the Stiff."

Laughter fills the car as it clacks along the rails, and Tris lifts her head and walks over to him. 

"You got something to prove?" Eric asks, spreading his arms. "Peter."

Four shrugs. "Y/N."

You shrug and walk over, lightly punching Tris in the shoulder. "First chosen. Good for you."

They choose the Dauntless-born next, and you notice a pattern: Four is choosing the smaller people, the fast ones. You nod, crossing your arms. You jump out with the rest of them, landing in a roll.

"Navy Pier," a Dauntless-born is saying, nodding energetically. If you ate with them, you recognize him as Uriah. "My brother was on the winning team. They kept the flag at the carousel."

You all strike off there, crossing the bridge from the well-lit city into a sea of shattered glass and crumbling concrete. Will shivers, and Tris looks painted in shadow.

You take a deep breath of the fresh air, trying to suppress the smile that dots your face. Home. 

You know this place well. No one uses a flashlight, but you don't need it, gracefully picking through the class and the walls. A strip of land juts out into the marsh, a leviathan building spiring up into the sky. 

"The Ferris Wheel," Will breathes. "People used to ride in that for fun."

"They must've been Dauntless," Tris says. 

All the buildings on the pier are empty, and you think about suggesting to hide the flag there. The Factionless consider this section their summer home. It's by the water, and in a place the Factioned don't go. Perfect. 

You feel a pang. They'll be moving back in here once it gets warm.

You reach the carousel, horses beaten and weathered. Four takes a sparkling flag out of his pocket, and you smile, eyes glowing in the light. He says something about forming a strategy. 

"Some people should stay here and guard, and some people should go out and scout the other team's location," Will says.

"You think?" Marlene scoffs. "Who put you in charge, transfer?"

"No one," Will says pleasantly, "but someone's got to do it."

Everyone starts talking all at once, arguing and getting louder with each second. Four sits down, staring up at the pale night sky. A round moon peers through the layers of clouds, and you smile up at it. 

You glance down, and notice Tris gazing furtively at the others, then up at the Ferris Wheel. Of course- she's going to look and see where the others are.

But then you notice the way she's sneaking away, the way she's careful to see that no one notices. She wants all the glory for herself, you realize with a jolt. 

If you bolt over to the Ferris Wheel and act like you were doing it first, go to 59.

If you loudly congratulate her on her idea and insist on going with her, go to 60. 

If you let her have her glory and stay with the others, go to 61.

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