Adamant Pandemonium Pt. 2

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Corralling guests around the podium with a screen behind him, Samuels Argyle explains how he concluded that his museum would've become the next best thing.

The screen behind him changed, showing the roadmap that Samuels made and followed before completing his museum.

"True, a museum wouldn't normally fit the norms we've come to understand, but I felt as though there's an opportunity in every corner, just needed to know how to execute it. Why go to museums to learn history, to theme parks where you can pretend, you're in the moment, where here, you can live it!" Samuels put on more bravado than an announcer for a sport game, as he tells the guests that he wanted to have something that no one has, an interactive museum where guests can live the moments in time, where it didn't feel like a carny experience or a forced one.

Turning to his side, a hand outstretched, Samuels Argyle showed the guests how he means to give everyone an experience like no other.

There's a pause before someone materialized besides him, a pale faced person with no features.

Samuels Argyle explains that his museum's outfitted with top-of-the-line sensors, a sophisticated system that can produce accurate settings, people, things, you name it.

Each section of the museum's geared towards specific themes, like the history portion, where guests can relieve colonial times while experiencing events of the time.

A section where guests can explore and see the extinct animals of then, from mammoths to dinosaurs.

Oh yes, there's a section for every course of history that guests can experience as if it's real.

"This is an AI, created with work from our engineers, capable of rendering into any animal or person that it's programmed, observe," Samuels Argyle pointed at the pale faced, featureless, person next to him and it morphed into a Roman Centurion, fully detailed, almost no different than a regular person until Samuels Argyle poked his finger through the still Roman Centurion, before he commanded the Roman Centurion to talk and the AI did, not like a TCM movie with affluent actors, but speaking the period accurate Roman.

The guests erupted in excitement, more when Samuels Argyle had it turn into a lion, complete with a roar, loud enough to nearly deafen everyone in the room, and Samuels Argyle topped it off with the AI turning into a T-Rex.

Cue Lila grabbing Theodore's arm tightly as it brought back memories of the unpleasant adventure where she had her arms bitten to the nines by those damn compy bastards.

Holding her, Theodore sees the accurate T-Rex, complete with feathers, surprisingly enough, as it turned its massive head over the crowd before bellowing out a roar that rattled glasses and bones.

With a simple movement of his finger, Samuels Argyle sent the AI away, allowing the guests a moment's breath, before he discussed more about the museum, how he wanted it to reflect every period accurately.

"It's time to not read history, but live it!" Samuels Argyle stated his intent before opening the floor to questions.

Theodore opted to join in on the questions, asking how Samuels Argyle planned on ensuring the guests aren't harmed in this venture of his, which Samuels Argyle responded that the AI can't hurt them.

Turing Protocol.

"We spared no expense," Samuels Argyle summed how he managed to create a system where the AI won't hurt the guests and the guests cannot hurt themselves in the exhibits due to the safeties that the museum employed.

He did stress, however, that if anything were to happen, all guests must do is shout the word "stop" and the simulation will end, they will be able to proceed as normal without issue, and the AI's programmed to understand all world languages and sign languages, that if anyone had issues, they can signal to the AI, and without further ado, help will be sent to their location.

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