The balcony window is open, and from the outside, it seems like there is no one inside.
Even when confirmed with the [Demonic Eyes], there are no human-like reactions visible, so there's no mistake.
Silently, without making any sound, I descend onto the balcony.
I want to activate the [Knowledge Wing Barrier] and investigate in detail, but the pure white feather snow stands out too much even though I'm supposed to be on a stealth mission. The light leaking from the balcony will make it clear that something is happening even from the ground.
While it significantly enhances combat abilities, it can only be used in situations where combat is the premise.
In the future, it might be advisable to think about skills more suitable for stealth operations.
There is the [Demonic Eyes] for rare cases, and Blanc mentioned that she has night vision.
So, it's probably better to act with the [Curtain of Darkness] activated.
Originally, it has only a moderate darkening effect, but by layering the effects for two people in this way, the central area can be significantly darkened.
I gently push the balcony window. It's not locked.
They probably didn't anticipate thieves climbing up to this height in a normal scenario.
Upon entering the room, there are several full-body armors, resembling Western-style mansions and armor exhibits, placed along the wall.
It's hard to believe this room is an office. This room doesn't seem to be an office.
But if not, why is there light at this hour?
"Wait! The window..."
Turning back at Blanc's voice, the balcony window is just closing.
Moreover, it's not the glass window from the beginning; it's made of iron. Originally, it would be used as a sliding door on the outside of the window.
The one closing it is the full-body armor standing by the wall. Moreover, it is diligently welding the iron door with some production skill.
There is still no reaction from the [Demonic Eyes]. If I believe this field of view, it means that the full-body armor, which doesn't possess any magical power, is moving on its own and welding the window.
"As expected, it's a trap..."
It was as Blanc predicted.
It's unclear who set the trap for what purpose and targeted whom, but even if all the armors here were enemies, they are not enough to stop Rare.
As planned, I can crush them and then ask the lord about the situation, including these things.
"I remember it was said that disasters could communicate?"
Near the door of the room, a particularly splendid suit of armor started talking.
Not that it's a Living Mail or anything. There is likely a person inside.
And speaking of splendor, it's not about the living being inside but the sophistication and craftsmanship, not its size.
In terms of height, it's slightly taller than Rare.
From the voice, it's probably a woman.
"Well, you seem to be 'fitting' for a disaster, right?
It might be a bit early for you to come here, but it's good that the conversation is progressing quickly.

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The Golden Experience Point [Part 1]
ActionJobs, hobbies, lifestyles-the world has advanced to a point where nothing can be separated from VR anymore. And now, a VR game was released using the most cutting-edge technologies; its name was "Boot Hour, Shoot Curse." Our protagonist had no choic...