Chapter 198: "Adamant Legion"

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In that way, a confrontation structure between the Archangel and the Seventh Calamity was emphasized among NPCs and players, centered around Hiers. It was possible to give the impression that the damage caused by angels was minimized, at least within the former Hiers territory.

Instead, a psychological pressure was created by periodically having giant hornets and stag beetles patrol the sky, though it was considered a trivial matter.

What became clear after several attacks was that the so-called Sky Castle's location seemed to be undetermined. Each attack had a time difference in the assault on cities and dungeons.

"Figuring out the Sky Castle's location after each attack and calculating its movement route from there could allow us to estimate its current position, but... it's too troublesome."

If more data points were available, it would be possible, for example, to find the town attacked earliest during each wave and its corresponding time, and deduce the movement route from there. While accuracy might be compromised, it would be the easiest method. However, at this stage, determining its location required a considerable amount of effort and time.

Moreover, it's not like it was a simple object moving in a regular orbit.

In the game, the second day of the event had arrived, and players were increasingly immersing themselves in dungeons dominated by rare creatures, disregarding the angels.

This was understandable since, in Hiers, angels were mostly taken care of by my lackeys in the sky, and only the murky gems or dead insects fell to the ground.

In such a situation, players had no choice but to attack dungeons to avoid wasting time, experience point bonuses and penalty mitigation. According to social media, the proportion of top-tier players within Hiers' territory seemed to be the highest. They would find it difficult to earn event points, and rares also provided experience points. It was a two-in-one deal. Not that they were specifically aiming for the top rankings.

However, the parties of players coming to dungeons didn't seem focused on hunting efficiently, even though this was a experience point boost period. They seemed more interested in exploring deeper into the dungeons, or traversing the entire map, disregarding efficiency and safety rates.

Perhaps, during this time when the risk of death was minimal, they intended to create dungeon maps for future use. In La Colinne Forest, it seemed futile to create maps, and many players were attacking the deepest parts. They likely aimed to fight bosses and powerful monsters to discover strategies.

Even though reaching the deepest parts was uncertain due to the three-inch chest of the local Queen Arachneas, their passion was commendable. Players daring to take on challenges without fear of death during this experience point boost period were greatly welcomed, as it directly contributed to obtaining rare experience points.

One inconvenience was the appearance of Wayne and his group, who were fixated on Erntal and showed up in the Hiers capital. Their defense and physical attack power were a cut above other parties.

Even in the Hiers capital, they couldn't be contained with just Knights and could barely be defeated by occasionally mixing in Adamant Leaders. Thanks to powerful equipment, they were undoubtedly becoming one of the top players.

"At about ☆4 difficulty, they're at the appropriate level. I can only locally increase it to ☆5 where they are, but if it becomes a close call with an Adaman-Leader, I'll have no moves left."

Fortunately, they gained a lot of experience points due to players' reckless charges, resulting in the highest instantaneous income ever. If calculated per hour, it might still be less than when they conquered the national army in the La Colinne city, but it was undoubtedly comparable. Events were truly wonderful.

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