The old capital of Hiers, in the audience room with the throne.
Sitting on the throne, on Yoroizaka's lap, Rare slowly opened her eyes.
"...Fufu. Feels refreshing."
That was truly a good feeling.
That elven woman had misunderstood something about Rare, thinking she was magic-focused during the raid. To humor her love for magic, Rare decided to settle things with magic. Now she must be satisfied.
Queen Arachnea, who fought against that elf party, was controlled by Rare. Initially, Rare intended to borrow only her sight and hearing, but watching their battles along the way made her eager, so she insisted on borrowing her entire body. Even if she [Summoned] her entire consciousness into her familiars and seized control, the skills usable in that state were limited to those of the familiars. The magic Queen Arachnea had learned was not particularly powerful, only single and area-targeted attack spells for various attributes. Despite accounting for the increase in stats, it was challenging to match the magic of the elf woman. However, she managed to overwhelm them by skillfully using traps with threads.
It must have been a good learning experience for Queen Arachnea. Growth through actual learning, which cannot reflected in numbers, is invaluable.
Checking the Old Hiers Kingdom conquest thread on social media, the elf player from earlier is already posting. Is she the "Nameless Elf-san" that Rare occasionally sees on social media? What a ridiculous name.
Generally, she cleverly presents her theory that the dungeon is a dynamically adjustable difficulty dungeon, as Rare hoped for. While the management of it is left to the Queens, the plan is to proceed as suggested by "Nameless". In that regard, her post is not incorrect.
However, there's a mention that difficulty might cap at maximum for specific challengers, regardless of their level.
Rare's dungeon territory is progressing smoothly. It's a fantastic start for the first day.
Though, visitors are only from La Colinne.
"...If it's around ☆4, would visitors come? I can't compromise on Teur and Liebe, they're crucial bases... Can the capital's difficulty be lowered a bit? Is it unnatural for it to be ☆4 when I'm here? Maybe it can't be lowered at all."
It might not be a problem if Rare is not in the capital.
But in that case, it's necessary to make players aware of it without directly posting on social media.
All of Rare's friendships are officially considered NPCs. Each has their own reasons, but they all want to avoid revealing their real names, including Rare. They can't make direct posts on social media.
If they can't appeal on social media, they have to appear prominently somewhere as a "calamity".
And right now, the most prominent place is the dungeon.
So, appearing near the newly established safety area, i.e., the common entrance for players, and conquering that dungeon would be a good choice. It aligns with the main objective, while conquering the dungeon is just a side task.
"Now, the first issue is which dungeon to go to."
Although it's called a dungeon, there are no restrictions like only entering and exiting from the entrance, or being in a sealed space inside. Rare is well aware of this, especially in open-field environments like forests or towns. Approaching an area where a boss might be from above is a quick solution.
"In that case, I still want to drop Uluru. It's flashy."
No, that's not it. The goal is not dungeon conquest.
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The Golden Experience Point [Part 1]
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