Chapter 15: Criminal

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     Johan was to be put on death row for mass destruction and terrorism. But of course he wasn't going to let that just happen. Erica was trying to convince the guild leaders that it wasn't his fault, but her efforts proved futile. Frank was nowhere to be seen; this was the final piece of evidence Johan needed to confirm a new theory he had proposed, which was about Frank's true loyalty.
     During the explosion, which he was to be punish for, because of the enormous amount of damage he had done, the system had actually considered it player killing. He gained many levels, and upon reaching level 50, an S-Die. It was similar to E-Dice, but it could only be activated at a dire moment, and you didn't have to evolve something for it to work, meaning it could create a new skill tree.
     He was now essentially unstoppable, at level 80. Of course, he had only grown this fast because getting to level 80 was similar to reaching level 30 in terms of XP.
     He used an E-Die on Bolt Strike while he was still outside of the guild. But this time, he received a choice of one out of three skills:Zeus's Curse, Lightning Arrow Raid, and Electric Shield. He thought about it for a minute. Then, he clicked on each skill, as he was unable to  decide.
     Zeus's Curse was a skill that allowed him to summon the mythological Master Bolt. But, he decided against this because he knew that he had too many over-destructive skills.
      Electric Shield was a skill that created a shield, boosting his defensive ability. But, even though he had never used it before, he did have Checkmate, and also, he had the very useful Warp Gate.
     He went with Lightning Arrow Raid, which created a large bow made of electricity that fired electric arrows in all directions. This was basically a direct upgrade of Thunder Wave, as it had Area of Effect capability and was much faster, making peons unusable against Johan. Not to mention, it had a much longer range than any of his other skills (except Shadow Explosion and Warp Gate) and he could will the arrows to go farther with more MP if he needed to; or, if called for, do the opposite-make them go a shorter distance and save some MP. The base range was six miles.
     As soon as he stepped into the guild, he was met with multiple guild guards. He grasped the situation very quickly, and realized that he was under arrest. He started off with Butterfly Effect, hoping that it would work better against living things. A wave of energy blasted out and hit the guards directly. At first, nothing happened.
     Johan ran from the guards. He was not going to use Tornado or Shadow Implosion unless he had to, so he decided to run instead. I can't believe I have to perform a lunchtime escape, Johan thought.
     He ran throughout the guild, realizing that the exit was blocked off by a steel wall, and the entrance was locked with magic. Then, something strange happened.
     All the guards who received Butterfly Effect directly just fell over right behind Johan. But, there were other guards too, so Johan kept on running. He was at 4500 EP after sprinting for two hours. Crap, it's two o'clock! I need to get home before granny gets worried! And Erica isn't here yet for some reason! I need to think of a plan!
     Out of the blue, while he was hiding in the Squad B room, his S-Die went out of his Inventory and it rolled itself. It was six sided-judging from the icons on the sides, each side represented a Six skill. Johan thought about why (because protagonists have to think about everything for exposition purposes). Then, he remembered S-Dice only activate upon a dire situation. In this situation, he was thinking that the die thought that he needed an upgrade to one of his Six skills. Then Johan understood-and became greedy.
A/N:plot armor trigger warning, fourth wall break trigger warning
     He wanted all of the upgrades. He used MP Cloning on the S-Die. Because the S-Die was a special item, it took much more MP then he anticipated. But, just in case, he had upgraded his Intelligence to 90, and his max MP was now 6400. Of course, because of the condition for activation, only the original S-Die and one other one activated. The other four stayed in his Inventory.
     Paranoia Wave and Shadow Excursion. The two direct evolutions of Re-Wire and Shadow Implosion. Now, you, the reader, may think that E-Dice are just as overpowered as S-Dice are, and so, because S-Dice are much harder to obtain, they are pointless. But, that is not true. Firstly, S-Dice are free. No SP or MP required, and absolutely no physical repercussions.
     Also, S-Dice upgrades are things you don't have to decide. They activate by themselves, and the dice chosen upgrades tend to be better than the human chosen ones.
     Finally, S-Dice upgrades are guaranteed to have a cool down of two hours or less, and the upgrades also have much more uses than E-Dice upgrades.
     Johan used Paranoia Wave. It had a 30 second cool down. All the guards nearby were suddenly afraid of each other. They began trembling uncontrollably, and their blood pressures spiked. Some even passed out. The paranoia would last for an entire hour, giving Johan plenty of time to escape.
     Johan ran out of the Squad B room. This time, he was being chased by missioners and Elite Guards. He activated Shadow Excursion. Upon use, the room became pitch black, except for his own eyes, which were glowing red. He suddenly had night vision-he could see everything clearly. There were some ghostly shadows that were standing around him. Johan felt himself being much bigger. He was growing and growing until his head breached the roof.
     Confused, Johan clicked on Shadow Excursion in his skillset. The description read:
"A skill that allows for the user to become jet black and gaseous, allowing for the user to become completely invincible to physical attack. The user also grows, becomes surrounded by shadows and ghosts as guard units, becomes much faster and stronger, and makes night based skills stronger upon use. This skill is NOT recommended for use at night. Lasts for 2 hours at most."
     Then, Johan smiled to himself. A metamorphic skill, huh? Will come in handy. Flying away, Johan headed for his house. He willed himself to shrink. He was now about the size of a truck. He was still a shadow, but regular people could not see him due to The Ability, thankfully.
     He got to his grandma's apartment in no time-only to see Lily hiding, and Aaron and Erica fighting an enormous squad of Globalous members.
     With Frank in the front.
     That was the last straw for Johan. He had it with Globalous. He already planned to stop them. But now, he was going to annihilate them.

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