Chapter 13: Count Olaf's House

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Unbeknownst to Olaf, Georgie's friends had just been added 4 more, and they were all coming to rescue him.

Now that everyone had pulled up somewhere close to Count Olaf's house, they all walked towards the strange building and looked at each other.

"You guys ready?" Terra asked.

"Well, I am." Hartman responded. "And if any of you aren't, you're scared. Are you scared?"

"Sir no sir!" Everyone chanted.

"I can't hear you!"

"Sir no sir!!"

"Alright, let's go!"

The house looked ded. There were crows flying around it, and the trees looked pretty ded too.

"I have a bad feeling about this." Ven said, worried.

"Yeah, me too." Duncan agreed.

With Terra and Hartman leading, the whole team walked up to the house.

Up at the Secret Tower Room, Count Olaf looked through his spyglass and grimaced.

The bald man opened the trap door and stuck his head through.

"Uh, boss?"

"I know. There's more of them. Take care of it."

"Ok, boss."

As the crew entered the house, the trouble came instantly.

Glass bottles and boxes were thrown at them, but with guns, keyblades, and just plain old deflection, they were able to defend themselves and slowly start making their way into the house.

"Hooky" Fernald started trying to attack them, but when his hooks clashed against Terra's keyblade, and Donna's random stick she found in her yard, his eyes widened and he ran back upstairs.

He ran into the room where Olaf was keeping Georgie captive, took some duct tape, and put it over his mouth. Isadora's too.

"That's to make sure they don't find you."

Their muffled voices yelled, and the heroes continued on their way.

Unfortunately for Fernald, he exited the room, and Terra saw him.

"Hey! Is that where you kidnapped them?"

"Kidnapped? Who?" The henchman asked defensively.

"Oh, you know who." Duncan stepped forward. "You have my sister!"

"And my best friend!" Ven added.

"No." A voice said from above.

Count Olaf appeared from his dwelling. "I have them. In my secret tower room."

"No, you don't." Hartman snapped. "That's a lie!"

"Hold on!" Aqua shouted. "Maybe he does have them there."

"I'll check." Khaled volunteered. "It won't hurt for Ven to have a friendly face up there."

"No offense, but you don't know Isadora. I know her, and I also know Ven. Maybe I should go up." Wayne offered.

"No! Duncan and I should." Ven interjected.

"Absolutely not." Eraqus said. "You've both been in danger from Count Olaf, and I won't let you be in any more danger. Terra, Hartman, Aqua. Come with me. We'll fight our way. Everyone else stay down here. That's an order."

Count Olaf smiled. "You still won't get your friends. I need your fortune first."

Eraqus drew his keyblade. "You're not getting anything. Take us to them, or you'll wish you hadn't have told us."

Count Olaf put his hands up defensively, and led them away.

Once they were out of sight, the other henchmen grabbed Ven and Duncan, and threw a makeshift chloroform grenade at everyone else. Before Sam could shout "Look out!", They went unconscious.

Duncan and Ven were tied up in the room where Georgie and Isadora was.

"There's nothing you can do." The bald guy said.

"At least they're comfortable." The indeterminate gender person added.

"Shut up!" Fernald ordered. "Now you're both captured. Wait till the boss tears you apart."

"He won't." Ven narrowed his eyes. "Once Eraqus finds out that Olaf doesn't have us, he'll kill him."

"We'll see about that." The henchmen left, and Ven looked over at Georgie.

"Are you ok?" He asked. Georgie nodded, but looked worried.

"It's ok." Ven reassured. "They'll find out soon enough that he doesn't have us."

"YOU DON'T HAVE THEM?!" Eraqus bellowed in the tower room.

"No, and I've trapped you up here with nowhere to go."

"Oh, we'll see about that."

Eraqus opened the window.

"What? No, please!"

Aqua looked at Eraqus anxiously. "Are you sure you want to do this? It would kill him."

"Only if he dies."

"Exactly." Hartman said. "That's what 'killing him' means."

Eraqus took Count Olaf, grabbed him by his shirt collar, and threw him out the window. Olaf landed with a thump, and Eraqus dusted himself off.

"That was easy." He then took his keyblade, and unlocked the trap door. They went back into the room and were shocked at what they saw.

"Everybody's knocked out!" Aqua exclaimed.

"And Ven! Duncan! They're gone!" Terra said.

"Let's wake the others up."

So Terra, Aqua, and Master Eraqus used their special "Wake" spell, and everyone awoke suddenly, and looked around.

"They knocked us out and took Ven and Duncan." Wayne said.

"Then let's go find them." Hartman ordered.

Suddenly, a darkness spread over the door ahead on the left, and after it disappeared, the door burst open.

"Ven!"

811 words.

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