Crestalion

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I created a world called Crestalion (crest-AAAAAAA-lee-on). There was a very extensive document detailing every little thing about this world. I shall give the condensed version. The great thing: there are no stories here. It's just a world for you to play around in. It appears peaceful on the surface, but there is a vast network of conflicts beneath.

In Crestalion, you will encounter various Ken. These Ken are the sentient beings of this world. There are five types of Ken. The ones in Tribes - which will be explained later - are called Tribal, while the ones not in Tribes are called Rogue.

Solken (SOUL-ken) are typically Rogue. They wear black hooded robes with various colours of brooches clasping them at the throat. They have staffs and are very powerful enchanters. Similar to wizards, but... not.

Vulken (VUHL-ken) are the most common Ken in Crestalion. They are powerful Tribal warriors. They are stronger together than they are on their own, though they can occasionally be Rogue, and each one has a specific weapon they prefer to fight with, making each group unique. They tend to be hunters in Tribes.

Teken (TEA-ken) are exclusively Tribal Ken. They are extremely advanced healers and excellent foragers. Recognizable by their easily overlooked beige robes, they tend to be seen as weak and doll-like by more muscular Ken, but are still essential assets in Tribes.

Greken (GREY-ken) are exclusively Rogue Ken. Similar in stature to dwarves or giants, but of heights varying from knee-high to twelve feet tall, they clothe themselves in green and have moss-coloured hair and stony skin. If not moving, they look like statues. They offer vague advice to Ken journeying through their area.

Haiken (HI-ken) are the most wondrous of all Ken. They come in all shapes, sizes and colours. They're basically any and all magical and/or bizarre creature you can think of. And their true colours are very bold. Most have the ability to disguise themselves.

Tribes are essential to survival in Crestalion. Some of the bigger Tribes - specifically, the original Ten Tribes - have created entire cities for the Tribe to live in. These original Ten Tribes are the Carmenites, the Rhydonians, the Ebenites, the Sonorians, the Tashans, the Archanites, the Lusilles, the Illonians, the Owenites and the Naabequois. Carmen, Eben and Owen have an alliance and are the three biggest cities. Rhydon, Archana and Tash also have an alliance but are spread much further apart. The remaining four - Sonor, Lusi, Illonia and Naabeq (NAH-beck) - have no particular alliance and are scattered throughout Crestalion, along with all smaller, newer Tribes.

The actual landscape is fairly well based around the cardinal directions. To the North, there are the Northern Ice Sheets. The West Desert is impassable, though nearer to the Eastern edge, where there is more rain, the Sonorians have made their home, as well as several smaller desert Tribes. The Eastern Islands are strange, unexplored and are likely home to the Haiken, as well as the legendary tribe of Benjamites (whom I will explain later). To the South lay the Underlands, where the Overlords live. In the center of these is the livable land, where the Tribal Cities all are. I will soon be making a map to make this more clear.

The Overlords are creatures of darkness. Their true form is that of a long, axolotl-headed, centipede-bodied dragon-like creature. (If you don't know what an axolotl is, look them up, because they're pretty cool.) However, they can shapeshift, and the only way to know if someone is not an Overlord is to look in their eyes. Overlords' eyes are always dark. They have corrupted much of the Southern Jungles, creating the Underlands, and are hungry to spread their corruption Northwards to the rest of Crestalion.

The Legend of Benjamin is a common children's Tekentale (called such for Teken's talent for spinning stories as they heal to ease discomfort). As the story goes, an eleventh Tribe once existed, known as the Benjamites. They were the most powerful Tribe of all, despite their small size. One day, they set out to explore the Eastern Islands and never returned. Some say they were tired of living with Tribes that couldn't match their strength. Others say they never existed at all. But the nearest Eastern Island has since been explored and named Benjamin Island, and while the explorers nearly died many times, they brought back many weapons and items known to be Benjamite. Perhaps they're still out there, lurking, waiting for the moment to return, when the fight is more their size.

That was condensed. Immensely. If there's enough interest, I'll make it less condensed.

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