The smoke clears around Mart ‘Blazing’ Lake.
-Special summon…Fire King Avatar Kirin!
[1000/200/3]
Sabre laughs.
-Stop laughing all the time! Go Kirin, direct attack!
-Trap card activate!
[Sabre: 1000 -> 0 LP]
-I guess it wasn’t enough huh?!
-No, it did plenty. My trap card, Final Trickery.
Mart knew there wasn’t something quite right, his Fire King High Avatar Garunixs were missing, all three of them.
-Hey, give them back!
-Final Trickery lets me add a monster from your graveyard to my hand if an attack would finish me off perfectly. Not only the card I select, but all other copies you possess with it. In this case, all of your Garunixs are mine now.
Sabre waves the three cards in his hand at Mart, then with his or her free arm, waves it to create a shockwave which cuts the air towards Mart.
Mart is tackled down and out of the way by Max. Sabre laughs and seemingly runs up a building’s wall to the roof.
-Are you okay Mart?!
-Yeah, thanks to you.
-Stay here!
Max runs to the building and starts climbing the fire escape.
-I did it to help my brother!
-Fine, just stay down here!
Max reaches the top of the building. Sabre is stood there. Mart’s cards suddenly are fired at Max, he blocks them but the cards pierce the skin on his hands.
-Damn it. That’s the second time you’ve drawn my blood.
Max looks at the Garunixes. He notices their Atk and Def points are 0 just like Davis’ card.
-What is the meaning of this Sabre?
Sabre laughs.
-And what did you do to my head?! Messing with my memories and such!
-So clueless, ha. I didn’t mess with your memories. I changed them.
-…Isn’t that the same thing?
-Ehh. I meant…It was time travel you fool!
-You expect me to believe that nonsense?!
-I don’t care. I am here to duel you.
-Then what did you do with those cards!?
-Not important.
-If you can time travel, why wouldn’t you have just killed me back then?!
-Do you even understand the laws of time and space? I didn’t think so. Now, let’s duel Max!
-You know my name then.
-I know more than you know. Enough now, for now we duel!
-Fine, let’s duel!
-Good, I’ll make the first move! I’ll summon the mighty Atlantic Hunter!
[2000/1700/4]
-This monster is troublesome indeed, each time a player attacks with a Water monster, or activates the effect of a Water monster, they’ll be inflicted with 2000 damage!
