The Disciples' HQ

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After a discussion with Tony314, we decided that the Task Force's HQ would be a massive underground bunker underneath the new settlement for both Task Force 'The Disciples' and extraterrestrial refugees known as New Iacon.

The designs and constructions will be handled by the Constructicons, Ratchet, Soundwave, and Knockout. As for the name, I think that NEST is a perfect name, referencing the laboratory complex of the same name owned by the Umbrella Corporation in Resident Evil 2 Remake, as well as the HQ's overall structure similar to it. And for the operating system that automates the base defense system and general system, it will be handled by an AI given to Ian by Tony known as TADASHI.

Here are the important rooms in NEST and how they look like.

1. Command Center: based on the Bridge in the Avenger from XCOM 2 sans the windows and much more hi-tech

2. Intelligence Room: based on the Resistance Comms Room in the Avenger from XCOM 2

3. Server Room: based on the Server Room in the Dubai mission of Hitman III

4. Cafeteria: a massive room filled with tables and chairs for meals, music playing for relaxation, and a fully-stocked kitchen area with state-of-the-art cooking equipment and fresh food

5. Training Room: similar to the War Games Chamber from the HALO series

6. Workout Area: a large room equipped with state-of-the-art workout equipment like treadmills and weights, etc.

7. Equipment Room: based on the Proving Ground facility from XCOM 2

8. Garage: a long tunnel with garages for each vehicles such as Humvees, Pitbulls (Advanced Warfare), G-Wagons, Range Rovers, and Hoverbikes (Advanced Warfare), stocked with tools for repairing and maintaining vehicles

9. Hangar: based on the one in the Retribution from Call of Duty: Infinite Warfare, with aircrafts such as the remaining Quinjets from SHIELD, Blackhawks, Warbird VTOLs (Advanced Warfare), Little Birds, Pave Lows, etc.

10. Technology Research Room: the combination of Richard Tygan's research room and the Laboratory from XCOM 2

11. Armory: based on the one in the Retribution from Call of Duty: Infinite Warfare

12. Medical Room and Hospital Area: based on the Infirmary from XCOM 2: War of the Chosen

13. Rec Room: a large room filled with entertainment amenities such as a bar, two pool tables, two foosball tables, a huge smart TV,  a wide range of gaming consoles, two huge bookshelves stacked with books, a music player system, a lounging area, and a small smoking break area

14. Meeting Room: a large room with multiple smart TVs for several world leaders and a large glass conference table and chairs in the middle

15. Briefing Room: based on the one by MAYHEM from Agents of MAYHEM

16. Holotable: based on both the one from XCOM 2 and the one from the Star Wars franchise

17. Bunks and Couches for Resting: In twenty rooms, there are multiple two-level bunks with king-sized mattresses that are ultra-soft with couches near the end of each room that are also ultra-soft and can extend into beds. And both never wear out

18. Air Conditioning System: an advanced and industrial air conditioning system that can quickly provide fresh air to the HQ while filter out particulates, smog, and radioactive material

Update: The Disciples' HQ will be on Auroa Archipelago from Tom Clancy's Ghost Recon Breakpoint, and considering how huge the archipelago is, that means the entire archipelago will be their base, as well as the sanctuary of New Iacon.

Thus, tons of space for the Disciples to build large armories, airfields, seaports, vehicle depots, checkpoints, outposts, research centers, technology rooms, robot factories, training facilities and boot camps and make custom barracks, mess halls, and all kinds of things. And especially the main command center and a spaceport.

These facilities and infrastructures will be all around the archipelago, even on the snowy mountains.

Update 2: The Disciples will have 2 bases, one on Auroa Archipelago from Tom Clancy's Ghost Recon Breakpoint, as usual, and a second one located on Yara, a Caribbean island nation and the main setting of Far Cry 6, and this second one will be in charge of Optimus Prime and Megatron.

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