CH14 Infiltration

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Jin Hark Harbor

Viridian controlled warehouse

Three Team Rocket Field Agents and two Qua-Toynian palace mages were gathered in a warehouse for a top secret debriefing. Admin Manto was about to give them the mission details from Executive Surge. In the meantime the two sides greeted each other.

"Hey, I'm Belko." Field Agent Belko was a tall man with black curly hair. He was clearly the muscle of the group.

"Hello gentleman, my name is Nick." Shorter than Belko but still big in his own right Nick seemed more the consistent type. He had an air of politeness but it was clearly mostly played up.

"Hi, My name is Shane." Shane seemed like a much more standard Team Rocket member. His only standout quality was his consistently laid back and playful demeanor.

Then the Qua-Toynian mages introduced themselves.

"Greetings, I am Feno." A rising star in the palace, Feno is an excellent scholar and teacher. He is scheduled to go through promotion tests very soon.

Hello, I am Llarm." An outlier in the Palace Mages as he is one of only three Humans. Llarm is a close friend of Feno ever since they both started their tutelage from their old master.

Manto, seeing that the first greetings were done, cleared his throat and began. "You five have been selected for that will decisively end this war. Your mission is to break into Jin Hark Castle and capture King Hark Louria XXXlV. You must be quick because the assault on the city by Admin Vons forces will happen fifteen minutes after your mission begins which is in about... a half hour." He then paused to bring up a map.

"This is a map of the castle we obtained from scans. The three most likely places he will be are the Throne Room or the War Room in the basement. Intel says that when you infiltrate that he will most likely be in the Throne Room so, that will be your first stop. If you need to make it to the basement from the Throne Room to the War Room your route is here. Now if you do need to make this route the likelihood of a loud escape is greatly increased. However, I have confidence in your abilities."

"Sir, is there a limit to how much damage we can do if we need a violent escape?" Nick asked.

"No, just don't completely destroy it. Also try to keep the high ranking officials alive so they can declare a surrender, be extradited for crimes, and used as puppet leaders. Now please gear up and memorize your in and out routes. Meet at the rendezvous point in three, dismissed." Manto then walked out of the warehouse.

The team quickly got to work. Nick and Feno diligently studied the routes while the other three made light conversation and grabbed their equipment. They then made their way to the meeting spot.

"Once you've made it to the pickup, activate this beacon and we'll swoop in to get you." Manto then handed them a black cube with indents with rings. "The beacon is activated when the rings in the holes light up light blue."

"Got it." Said Belko, putting it in a belt pouch. "Ok crew we're going now." The group then made their way through the city.

With a near perfect map of the city and even its alleyways it was a piece of cake. The Qua-Toynian mages made the trip to the castle incredibly easy with camouflage magic paired with Team Rockets own technology. They skillfully snuck past the Lourians defensive line and avoided all street patrols. They then reached the outer castle wall.

"Llarm you're up." Whispered Nick. Llarm then cast a spell that created an updraft that lifted them up into the air. Then Feno did a similar spell at an angle to get a bit more height and also forward movement.

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