Roserade(Pokemon) Good Creature Ch371

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Roserade is a fully evolved, third stage, Grass and Poison type Pokemon originating from Gen 4. It evolves from the baby Pokemon Budew with high friendship into Roselia, and from Roselia into Roserade with a Shiny Stone.

Tier: 8-C |7-B |High 7-A

Classification: Bud Pokemon |Thorn Pokemon |Bouquet Pokemon

Powers and Abilities: Superhuman physical characteristics, statistics amplification, status effect inducement (In the form of paralysis), absorption, can replace any passive ability with insomnia, can weaken fire moves, Dynamax, resistance to water, plant, and electricity manipulation, along with fighting and fairy attacks |Same, plus poison manipulation, regeneration (Mid-Low), plant manipulation, homing attack, and sleep manipulation |Weather ball, statistics reduction (When opponent's is poisoned), terraforming with Grassy Terrain

Attack Potency: Building level via powerscaling to other Baby Pokemon (Said Pokemon are well into Superhuman, but much weaker than anything else in their verse)|City level via powerscaling (Comparable to Pokemon like Tauros or Magneton)|Large Mountain level+ via powerscaling (Comparable to other 3-stage Pokemon, and likely comparable to the Gen 4 End of Pokedex new evolutions like Froslass, Gallade, or Electivire)

Speed: Transonic (Can reliably dodge sound based attacks like Growl, Sonic Boom, and Supersonic)|Massively Hypersonic+ (Can reliably dodge lightning based attacks from the likes of Pokemon like Magneton, and Electabuzz)|FTL (Should be comparable in speed to Poliwrath and Golem)

Lifting Strength: Superhuman |At least Class K|Class M (Comparable to Brock's Happiny)

Striking Strength: Building level |City level |Large Mountain level+

Durability: Building level (Comparable to Cleffa, who can casually take meteor crashes)|City level |Large Mountain level+

Stamina: Superhuman

Range: Standard melee range, extended melee range with most attacks |Standard melee range, hundreds of meters with most attacks |Standard melee range, tens of kilometers with most attacks

Standard Equipment: None notable

Intelligence: Above Average in battle as Budew and Roselia (Pokemon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Roserade (Should be superior to 1st and 2nd stage Pokemon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)

Weakness: Fire (lessened if Water Sport was used), ice, psychic, and flying type moves.

Notable Attacks and Techniques:

Abilities

•Natural Cure: Being away from battle heals it of status effects.

•Poison Point: Making contact has the potential to poison the opponent.

•Technician: Moves that are considered relatively weak have their power boosted.

Moves

•Absorb: A weak grass based move that takes the opponent's health to heal a small portion of their own.

•Growth: The Pokemon forces its body to grow, upping both, special and physical attacks.

•Water Sport: Roserade releases water, weakening the power of fire moves.

•Stun Spore: Roserade releases a powder that paralyses the opponent.

•Mega Drain: A mediocre grass based move that takes the opponent's health to heal a portion of their own.

•Worry Seed: Roserade launches a seed at the opponent that replaces any passive ability with the ability insomnia.

•Poison Sting: Roserade pricks the opponent with a poisonous barb with a chance to poison the opponent.

•Leech Seed: Roserade launches a seed that drains the opponent's health bit by bit indefinitely.

•Magical Leaf: Roserade sets loose special leaves that home onto the target.

•Giga Drain: A powerful grass based move that takes the opponent's health to heal a large portion of their own.

•Toxic Spikes: Roserade lays down spikes that when stepped on, poison the opponent. Another set on top of that badly poisons the target.

•Ingrain: Roserade plants its roots, which heal it every so often, with the exchange of being unable to move its legs.

•Petal Blizzard: Roserade releases a ton of petals that assault the opponent.

•Toxic: Roserade badly poisons the target.

•Aromatherapy: Roserade releases an aroma that heals it and all of its allies of status conditions.

•Synthesis: Roserade heals itself. The effectiveness of the move depends on the weather and time of day.

•Venom Drench: When the opponent is poisoned, Roserade drenches the opponent in poison, which lowers attack, speed, and special attack.

•Grassy Terrain: Roserade terraforms the land into a grassy place, which heals all by a very small portion of health (including the opponent), increasing the power of grass moves drastically, and lowers the power of earthquake-like moves by half.

•Weather Ball: Roserade throws a ball of energy in which the power and type of the move changes with the weather. If it's sunny, it's fire. If it's rainy, it's water. If it's hailing, it's ice. If there's a sandstorm, it's rock. If there's a shadowy aura around, it's ???. All above double its power. And finally, if its normal, foggy, or if there's a mysterious air current, it's normal.

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