Cyril(House of the Dead) Evil Creature Ch259

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Type A-3, named Cyril is a male humanoid creature who dual wields axes. He is an enemy in The House of the Dead, its 2022 remake, and House of the Dead: Scarlet Dawn. In both of his major appearances, Cyril is capable of short and long range combat. His weak point is his head, like other humanoid creatures. The first of several ax-wielding creatures in the mainline House of the Dead series, Cyril is prominently featured in artwork from the original game. He has also appeared in spin-off games and other media.

Tier: At least 9-B

Classification: Former Human, Zombie

Powers and Abilities: Superhuman physical characteristics, weapon mastery, immorality (Types 2 and 7), resistance to pain

Attack Potency: At least Wall level (Strong enough to break and kick doors down)

Speed: Unknown

Lifting Strength: Unknown

Striking Strength: At least Wall level (Can damage the likes of Rogan and G)

Durability: At least Wall level

Stamina: Superhuman

Range: Standard Melee Range

Standard Equipment: Axes

Intelligence: Below Average

Standard Tactics:

•The House of the Dead: Cyril slashes with his axes at close range or throws them from afar. Any thrown axes can be deflected if shot. In House of the Dead, he will retreat if both axes are thrown, and he cannot reach the player to bite them.

•The House of the Dead: Remake: Cyril will randomly slash the player with either of his hands. If the player shoots off either of them, he won't be able to attack with said arm. He'll randomly play a swinging animation with his axes instead of attacking (which he also does while waiting for other enemies to attack). If the player shoots both of his arms, his only attack will now consist of bumping at the player with his chest. If he has thrown both of his axes, he'll swing at the player with whatever arms he still has attracted to his body. If the player shot off both of his arms, he'll start doing headbutt attacks.

•House of the Dead: Scarlet Dawn: In House of the Dead: Scarlet Dawn, Cyril protects himself by crossing the axes over his upper body. His head is exposed briefly during his attack animation or if the player shoots his legs, which causes him to stagger. Among large groups of creatures, he is dangerous because his axes may shield other enemies in addition to himself.

Weakness: Can easily die with a shot to the head.

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