The Light Guardian is a boss in Silent Hill: Book of Memories.
Tier: At least 9-C, likely higher
Classification: Guardian Monster
Powers and Abilities: Superhuman physical characteristics, longevity, large size (Type 0; At least 5 meters tall), enhanced senses, limited technology manipulation, self-sustenance (Types 2 and 3), bodily weaponry (Claws), camouflage, inorganic physiology (Type 2), forcefield creation, energy projection, energy absorption, summoning, and attack reflection (It then attacks by shooting a beam out of a hole in the tip of its helmet. It also summons emblems composed of light that acts as an impenetrable shield and can be fired at the player. The emblems must be reflected by hitting them before they make contact to end the assault)
Attack Potency: At least Street level, likely higher (Stronger than other monsters, who are strong enough to shatter glass with relative ease, survive point-blank shotgun blasts, and rip humans apart with ease)
Speed: Athletic Human attack, combat speed, and reactions (Faster than an average human)
Lifting Strength: At least Peak Human (Can overpower athletic humans with ease)
Striking Strength: At least Street level, likely higher
Durability: At least Street level, likely higher
Stamina: Superhuman (Can fight for long periods of time)
Range: Standard Melee Range, Several Meters with abilities
Standard Equipment: Light-based instruments
Intelligence: Above Average (Has total control over his element, knows multiple techniques)
Weakness: None notable
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Monster Death Battle 2
AcciónThis is the second faction of various types of monsters that will fight in the death battle fights. While more creatures of different verses will team up later on or somewhat of larger fights will take place.