Michael de Santa - Archer - GTA 5

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Class: Archer 

True Name: Michael De Santa 

Alignment: Chaotic Neutral 

Original Series: Grand Theft Auto V

Lore: Michael De Santa, formerly Michael Townley, is a retired professional thief who found himself tangled in a second chance at life—and crime. He made a name for himself as a master strategist and sharpshooter during his career as a bank robber, specializing in meticulously planned heists. However, a deal with the FIB landed him in witness protection, giving him a luxurious lifestyle that left him unfulfilled. Michael is a man torn between his desires for family stability and the thrill of his criminal past, struggling to find meaning in a life that offers him everything but purpose. When his past catches up with him, Michael plunges back into the criminal world, rekindling his friendship with Trevor Philips and mentoring Franklin Clinton in the ways of high-stakes crime.
As an Archer Class Servant, Michael retains his talents in precision, patience, and calculated offense. His time as a criminal mastermind translates into tactical awareness, enabling him to anticipate the movements of allies and enemies alike. The Archer class is not just about bows—it is about mastering ranged combat, and Michael's proficiency with firearms allows him to shine in this role. A Servant who fights more with strategy than brute force, Michael strikes when the moment is right, dispatching his foes with surgical precision. He approaches the Holy Grail War as if it were a heist, carefully planning his moves and ensuring that every shot counts.

Summoning Relic: A pair of antique sunglasses—replicas of the ones Michael wore during his most notorious heist—imbued with his sense of precision and tactical insight.

Parameters: 
-Strength: D 
-Agility: D 
-Endurance: B 
-Mana (Prana): C 
-Luck: B 
-NP: A- 

Class Skills: 
-Independent Action (A): Michael's ability to work autonomously and without supervision is a hallmark of his life as a master criminal. At this rank, Michael can operate independently from his Master for extended periods, allowing him to carry out operations or ambushes without relying on constant mana support. This skill represents his self-reliance and meticulous planning, traits that ensured his survival during countless heists. Michael's independent streak means that he prefers to work alone or with minimal interference, often taking calculated risks that others wouldn't dare. In battle, this skill allows him to stay on the move, acting without hesitation even when his Master is unavailable. He operates under the principle that he can only trust himself, and this mindset makes him difficult to pin down.

-Magic Resistance (D): Though Michael lacks any formal magical training, his sharp instincts and experience dealing with the unexpected grant him a moderate resistance to magic. At this rank, low-level spells and enchantments have little effect on him, but high-level magic can still be dangerous. This skill reflects Michael's adaptability in chaotic situations, where his ability to think on his feet gives him an edge even against magic users. While not immune to powerful spells, Michael's experience allows him to identify magical threats and react quickly to avoid or mitigate them. His cautious nature means that he rarely falls for magical tricks, preferring to analyze his surroundings and exploit any weaknesses he finds.

Personal Skills: 
-Heist Mastermind (A): Michael's most defining trait is his talent for orchestrating complex heists, which translates into unparalleled strategic prowess. This skill allows him to plan and execute intricate operations on the battlefield, using traps, distractions, and ambushes to outmaneuver his opponents. Michael views every encounter as a puzzle to solve, identifying weaknesses and manipulating events to his advantage. His plans often involve multiple contingencies, ensuring that he always has a way out if things go wrong. In a Holy Grail War, this skill makes him a formidable opponent, as he can coordinate attacks with allies, set traps for enemy Servants, or stage elaborate deceptions to confuse his foes. With Heist Mastermind, Michael is always two steps ahead, turning even the most chaotic situations to his advantage.

-Sharpshooter's Eye (C): Michael's precision with firearms is second to none, enabling him to hit targets with unerring accuracy from great distances. This skill grants him exceptional focus, allowing him to track fast-moving targets and fire with pinpoint precision even under pressure. In combat, Michael can quickly analyze enemy movements and exploit openings, delivering lethal shots that cripple his opponents. His ability to read trajectories makes him a master at predicting enemy attacks, allowing him to dodge projectiles with ease. Whether using a pistol, sniper rifle, or improvised weapon, Michael's shots are deadly and deliberate. This skill reflects his philosophy that every shot must count, and in battle, he rarely misses his mark.

-Calm Under Pressure (B): Years of dealing with high-stress situations have honed Michael's ability to remain calm and composed in the face of danger. This skill reflects his mental fortitude and unshakeable focus, allowing him to act rationally even when surrounded by chaos. In combat, Michael's calm demeanor enables him to make quick decisions, identify threats, and execute precise maneuvers without hesitation. His ability to stay level-headed gives him a psychological edge over opponents who rely on fear or intimidation, as he is not easily rattled. This skill also enhances his reaction time, as he can maintain his focus even when under heavy fire or ambushed by enemies. Michael's calmness allows him to maintain control over any situation, ensuring that he always fights on his own terms.

-Marksmanship (C): Michael's proficiency with firearms is a core part of his identity, and this skill embodies his ability to engage enemies with lethal precision. At this rank, Michael can shoot accurately even under extreme pressure, maintaining his composure in the most chaotic of situations. Marksmanship enhances his ability to snipe moving targets and take out enemies from cover with minimal effort. Unlike the average shooter, Michael doesn't just fire blindly—each shot is deliberate, calculated, and intended to achieve a specific result. In combat, this skill gives him the ability to incapacitate or kill enemies from a distance, making it difficult for foes to close in on him. Whether it's taking down guards silently or engaging in a firefight, Michael's expertise in firearms ensures that he is always in control of the situation. His skill also allows him to adapt to various firearms, using any available weapon to devastating effect.

Noble Phantasm: 
-Name: Director's Cut – A Scene of Precision
-Rank: A- 
-Type: Anti-Unit / Anti-Army 
-Ability: Michael's Noble Phantasm draws upon his meticulous nature and love for cinema, manifesting as a surreal battlefield that resembles the set of a heist film. When activated, *Director's Cut* transports the combatants into a carefully staged environment where every element has been arranged for Michael's benefit. In this space, Michael becomes the director of the action, manipulating the terrain and setting up perfect shots for himself. The battlefield is littered with props, obstacles, and ambush points, all of which Michael can use to control the flow of combat.
The true power of *Director's Cut* lies in its ability to manipulate time and events within the staged scene. Michael can "rewind" moments, correcting mistakes or re-positioning himself and allies to create more favorable outcomes. This ability simulates the idea of retaking a scene in filmmaking, allowing him to perfect his actions. While the rewinds are limited, they give Michael a significant advantage, as he can test different strategies and approaches until he finds the optimal solution.
Within the confines of *Director's Cut*, Michael's precision reaches its peak. Every shot he fires lands exactly where he intends, and every ambush unfolds flawlessly. However, the Noble Phantasm has a time limit—once the "scene" concludes, the battlefield returns to normal, and Michael must rely on his wits to finish the fight. This ability reflects Michael's dual nature as both a master criminal and a man obsessed with creating the perfect story. *Director's Cut* is more than just a weapon—it is a manifestation of Michael's desire to control his own narrative, ensuring that every battle ends on his terms.

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