Class: Berserker
True Name: Trevor Philips
Alignment: Chaotic Neutral
Original Series: Grand Theft Auto V
Lore: Trevor Philips, a character born from chaos and destruction, is one of the most infamous and unpredictable individuals in the criminal underworld of Los Santos. Raised in a broken home, Trevor's life was defined by violence, instability, and a complete disregard for social norms. With a background in smuggling and armed robbery, Trevor rose to notoriety by founding Trevor Philips Enterprises, a criminal organization dealing in illicit substances and arms trafficking. His friendship with Michael De Santa, a fellow criminal, shaped much of his early career, though betrayal and bitterness eventually estranged them. Despite his volatile and psychopathic tendencies, Trevor possesses a twisted sense of loyalty toward the few he genuinely cares about, making him an enigmatic figure straddling the line between friend and foe.
Summoned as a Berserker Class Servant, Trevor embodies the raw, unhinged nature of madness. His unpredictability in combat and life makes him a terrifying presence, as his behavior defies logic or reason. He can switch between maniacal laughter and bouts of extreme violence within moments, disorienting both allies and enemies alike. Trevor's unrelenting rage, combined with his brutal efficiency in combat, renders him a force of nature on the battlefield. He fights with wild abandon, reveling in destruction and chaos, making him perfectly suited to the role of a Berserker. Despite his madness, however, Trevor's rare moments of insight hint at a man deeply scarred by his past, driven by a search for purpose amidst the ruins of his own life.Summoning Relic: A shattered whiskey bottle stained with blood—an object symbolic of Trevor's penchant for indulgence and violence, forever intertwined in his existence.
Parameters:
-Strength: C
-Agility: D
-Endurance: A+
-Mana (Prana): C
-Luck: D
-NP: CClass Skills:
-Mad Enhancement (EX): Trevor's unstable personality fits the mold of Mad Enhancement perfectly. At this rank, all of his physical parameters are enhanced to an extraordinary degree, allowing him to overwhelm opponents through sheer ferocity and unpredictability. His capacity for pain is greatly reduced—he seems to derive pleasure from taking damage, only becoming more dangerous the longer the battle drags on. However, the downside is that Trevor's erratic behavior becomes even more pronounced, making it nearly impossible for any Master to maintain full control over him. Communication is limited at best, as Trevor operates on instinct, switching from moments of manic joy to sudden fits of rage without warning. Despite this lack of stability, Trevor's enhanced state allows him to shrug off injuries that would cripple other Servants, propelling him forward with unstoppable force.Personal Skills:
-Rampage (A): Rampage represents Trevor's ability to enter a state of berserk fury that grants him heightened combat prowess. In this mode, Trevor becomes significantly more durable and deadly, taking far less damage from physical attacks while delivering devastating blows to his enemies. With each strike, Trevor's strength grows, feeding into his fury and allowing him to bulldoze through defenses with reckless abandon. This ability mirrors Trevor's "Rage Mode" from his original universe, where he becomes virtually unstoppable, tearing through enemies with wild aggression. However, once Trevor enters this state, it becomes difficult to bring him back to a calmer mindset, and he may attack friend and foe alike until he exhausts his rage. The unpredictability of this skill makes him both a powerful weapon and a dangerous liability on the battlefield.-Unholy Resilience (D): Trevor possesses an almost supernatural ability to endure pain and injuries that would incapacitate ordinary people. Whether it's gunshot wounds, explosions, or physical trauma, Trevor seems to power through with little regard for his well-being. This resilience is a manifestation of his sheer willpower and disregard for personal safety, enabling him to stay in the fight long after others would have fallen. His ability to endure punishment makes him an incredibly difficult opponent to defeat, as Trevor thrives in situations where others would give up. However, this endurance comes at a cost—Trevor often takes unnecessary risks, relying too heavily on his ability to survive, which can lead to dangerous situations where even his immense resilience might not be enough to save him.
-Fearsome Presence (B): Trevor's chaotic energy and violent tendencies create an aura of intimidation that unsettles both allies and enemies. Those in his presence often feel a sense of dread, as Trevor's behavior is impossible to predict. He might be friendly one moment and explode into violence the next, keeping everyone around him on edge. This aura disrupts the focus of opponents, making it difficult for them to concentrate on their strategies. Even experienced warriors may hesitate when faced with Trevor's unpredictable nature, giving him an opening to strike. While this skill provides a psychological advantage in combat, it also isolates Trevor from potential allies, as few are willing to trust someone as unstable as him.
-Independent Action (B): Trevor's long history of surviving on his own in hostile environments lends him the capacity to act without constant direction from his Master. At this rank, he can remain active for a significant amount of time even without prana from his Master, relying purely on his own survival instincts and relentless willpower. This skill complements his chaotic nature, as Trevor often disregards orders, preferring to follow his whims. In the context of the Holy Grail War, Trevor's ability to operate independently can be both a strength and a liability, as he may undertake missions without consulting his Master, leading to unpredictable outcomes. Nevertheless, this skill ensures that even in the absence of clear leadership, Trevor will continue to fight with unrelenting ferocity.
Noble Phantasm:
-Name: The World Is Chaos - Twisted Mind of a Felon.
-Rank: C
-Type: Anti-Army
Ability: Trevor's Noble Phantasm encapsulates his belief that the world is inherently chaotic and lawless, manifesting in the form of a reality-warping zone where order breaks down. Upon activation, the surrounding area is transformed into a twisted reflection of Trevor's mind, where the rules of logic and reason no longer apply. Guns and explosives materialize out of thin air, and structures shift and collapse unpredictably, creating an ever-changing battlefield that disorients and confuses opponents. In this chaotic space, Trevor thrives, his physical abilities enhanced even further as the environment bends to his will.
The Noble Phantasm also amplifies Trevor's unpredictability, allowing him to perform impossible feats such as dodging attacks through sheer luck or launching surprise ambushes from impossible angles. Opponents caught within this zone find their weapons malfunctioning, their movements hindered by the chaotic terrain, and their plans rendered useless by the sheer randomness of the battlefield. Trevor's laughter echoes throughout the space, a constant reminder that in this world, only chaos reigns. The longer an enemy remains within the Noble Phantasm, the more likely they are to succumb to madness, their minds unraveling under the relentless assault of disorder.
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