Class: Archer
True Name: Isaac Clarke
Alignment: Chaotic Good
Original Series: Dead Space
Lore: Isaac Clarke is an engineer thrust into horrific circumstances, forced to survive against unthinkable alien horrors aboard spaceships and colonies ravaged by Necromorphs, creatures reanimated by the alien influence of the Marker. Though not a soldier, Isaac's intelligence, resilience, and engineering expertise allow him to adapt quickly, making him a master of precision-based combat. The weight of his experiences, combined with the trauma of witnessing countless deaths and hallucinations brought on by the Marker's influence, have hardened his resolve. At his core, Isaac is a man seeking redemption and peace, driven by his desire to protect humanity from the same nightmare he has endured. As an Archer-Class Servant, Isaac's expertise in ranged combat through engineering tools, such as the iconic Plasma Cutter, translates into deadly precision. His skillset combines practical ingenuity with an unyielding determination to destroy his enemies, and his combat prowess reflects his need to end suffering swiftly and efficiently.
Summoning Relic: A fragment of the Marker, encoded with residual energy tied to Isaac's memories and the horrors he has encountered, anchoring his soul to the Throne of Heroes.
Parameters:
-Strength: B
-Agility: D
-Endurance: C
-Mana (Prana): C
-Luck: B
-NP: A+Class Skills:
-Independent Action (B): reflects Isaac's ability to operate on his own for extended periods, often finding himself isolated and left to survive without external support. He has endured long battles alone against overwhelming odds, displaying extraordinary mental fortitude and resourcefulness. This skill allows him to maintain his presence in the world even when severed from a Master's prana, a testament to his experience surviving in the cold, uncaring void of space. His willpower ensures that, even in hopeless situations, Isaac continues to fight until the mission is complete.-Magic Resistance (C ): offers Isaac moderate resistance to magic, though his strength lies in resisting mental interference. The Marker's influence left Isaac deeply scarred but also resistant to hallucinations and mind-control attempts. He has survived exposure to supernatural forces far beyond human comprehension, which manifests in this skill as a form of mental fortitude. While he is not invulnerable to magical attacks, it becomes much harder for any form of external influence to sway or destabilize him mentally, allowing him to remain clear-headed in moments of crisis.
Personal Skills:
-Plasma Precision (A): exemplifies Isaac's mastery of the Plasma Cutter and other engineering tools, transforming them into weapons of unparalleled accuracy. Each shot from his weapon can sever limbs, cut through defenses, and disable key systems with ruthless efficiency. The precision of his shots allows him to target weak points with ease, even against fast-moving or heavily armored opponents. This skill grants him the ability to strike with near-perfect accuracy, making him deadly at any range. Whether dismembering an enemy or crippling machinery, Isaac's attacks always find their mark, embodying his methodical approach to survival.-Engineer's Ingenuity (B) represents Isaac's talent for repurposing tools and materials to create weapons, traps, or defensive mechanisms on the fly. His mind constantly calculates the most efficient ways to manipulate his environment, turning even mundane objects into tools of destruction. This skill allows him to construct makeshift devices or sabotage enemy defenses in battle, reflecting his improvisational abilities. As a man used to making do with limited resources, Isaac's ingenuity ensures that he is always one step ahead, able to turn the tide of battle with unexpected innovations.
-Marker Affliction (D) is the lingering curse left upon Isaac by the Marker, which grants him resistance to mental attacks and perception-based illusions. However, the downside of this skill is that he occasionally experiences hallucinations tied to his past traumas. While these visions can sometimes hinder him, they also sharpen his awareness, forcing him to maintain absolute focus to separate reality from illusion. This dual-edged skill ensures that while Isaac is immune to most mental disruptions, he is haunted by his own memories, a grim reminder of the price he paid to survive.
Noble Phantasm:
-Plasma Cutter - Precision Engineered Destruction
-Rank: D
-Type: Anti-Unit
-Ability: The Plasma Cutter is Isaac's most iconic weapon, designed originally for mining but repurposed for combat with surgical precision. When the Noble Phantasm is activated, Isaac summons an enhanced version of the Plasma Cutter capable of firing streams of energy beams that sever through magical defenses and physical armor alike. The weapon's versatility lies in its ability to switch firing modes, launching vertical or horizontal beams that target an enemy's weak points with ruthless efficiency. Each shot from the Plasma Cutter is empowered by Isaac's experience and technical mastery, granting it the capacity to bypass magical barriers, disrupt prana flows, and cripple even the most powerful enemies. In battle, Isaac can unleash a flurry of dismembering shots, reducing his enemies to lifeless husks with terrifying ease. The activation of this Noble Phantasm transforms the battlefield into a realm of precision strikes, where every beam fired is a calculated blow meant to end a fight before it can begin. It is a manifestation of Isaac's philosophy of survival—eliminate the threat swiftly and decisively, leaving nothing to chance.-The Marker - Echo of Madness
-Rank: A+
-Type: Anti-Mind, Anti-World
-Ability: The Marker is the source of both Isaac's torment and strength, a relic of alien origin capable of reanimating the dead and driving the living to madness. When invoked as a Noble Phantasm, the battlefield is briefly overlaid with the Marker's influence, creating an oppressive aura that distorts the minds of all within its range. Enemies caught in this field are assaulted by hallucinations, hearing whispers and seeing visions drawn from their worst fears and regrets. The Marker's presence disrupts magical circuits and weakens the mental fortitude of even the most disciplined opponents, forcing them to confront their deepest nightmares. However, Isaac himself remains unaffected, his mind already hardened by years of exposure to the Marker's madness. As the echoes of insanity spread, weaker foes may fall into despair or turn against each other, unable to distinguish friend from foe. This Noble Phantasm encapsulates the duality of Isaac's existence—while the Marker is the source of endless suffering, it is also a tool of power that he has learned to wield against those who threaten his survival. The field of madness fades after a short time, but the psychological scars it leaves behind linger, ensuring that even those who survive its effects are never truly free from its influence.
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