Moments later, Nearic is spat out onto the floor, thick saliva pooling on the ground where he lands, "Ugh..." he groans, before quickly as something drips over his lips, gagging and almost throwing up as a result, "That's disgusting."
Nearic quickly gets up and tries to shake Chum's saliva off him, patting himself down as well to extra measure... it does little. He gags again as he spots the thick liquid dripping from his fingers, "Oh why did the Prototype have to come?"
The teen shivers before turning around and looking at Chum, "Thanks for the save..."
Chum hums in thought before reaching up and patting the Survivor's head comfortingly, making the latter close his eyes from his wet hair. Chum then turns and walks away, glancing back to give a defeated wave before leaving the hall. Nearic sighs with a shiver before turning around and walking forwards towards the doors ahead of him.
Entering what looked like a lobby, Nearic looked for a way forward. Two columns supported the ceiling above him, a red, round couch sat in the center of the room, and a receptionist booth lay at the far end of the room with Playtime's company logo displayed behind it. Only seeing two doors to take, Nearic decides to test the one behind the front desk to the left. With a push to the door, it rattled as it kept closed. So he took the other one, and thankfully, it opened.
Walking down the hall, Nearic spotted a room appeared to be a small personal bedroom. A bed, obviously, games and toys (normal ones, thankfully), a closet, and a fake window on the other side. The windowpane Nearic was looking through was most likely one-way, he suspected. But the sight of it brought a mild headache he couldn't describe, along with no small amount of fear and boredom.
The Survivor shook his head and continued onwards, "Whatever, I'll worry about it later."
Reaching the end of the hall, Nearic tried to open the door before him; however, it was locked shut. He hummed in thought before looking to his right, spotting a small playground room with a small inflatable pool with a beach ball inside and a fake house on the left wall, while a sliding yellow door was almost disguised on the right one.
Walking inside, he checked the door to the house, but it was locked. Sighing, he ventured through a room that looked to be a mini play area, nothing of note, and only two doors present besides the one he opened, with one of them locked again. The teen took the other door and entered a small office-like room, quickly spotting a note on the floor.
Walking over, he picked it up and tilted his head, "And what do you say?"
Conditioning Observations
Experiment Observations
00:00
At onset, I'm skeptical of the subject's aptitude for conditioning. He appears to ramble to himself and seems to struggle with focusing. His eyes dart around, as if looking for something. Can't say what at this point. Those assigned to ask questions ensured us that he was ready. However, given our recent track record, I'm skeptical.
01:24
The subject has begun shouting a name, but he struggles to enunciate properly. Louis? Lucy? Likely, the meshing of bone, muscle, and plush with the medium is the culprit here. Will continue to monitor and note.
08:46
Seven more hours in, and the subject appears to have quieted. Less thrashing against the restraints. Less muttering.
12:32
While making my rounds, the subject appeared to be singing and tapping his foot against his restraints.
12:36
Subject is now repeating:
"Joy. I live it. I feel it. I am it."
14:00
After additional observation time, I can confidently say that the subject's conditioning is now complete.
YOU ARE READING
Overdue Check-Up (Poppy Playtime) [On Hold]
FanfictionNearic was an orphan who lived within the Playtime Co. Factory when it was still operational and in business. After leaving the Company for a reason he doesn't remember, he was taken in by the Havocs. Now, 10 years later, Nearic returns with his old...
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