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Where are they on hermitcraft?

Well, things are weird this season. Nothing stood out at first, but the strangeness just intensified the more time passed. Boatem was flourishing, as were all the hermits' bases, and progress was being made every day on different projects. 

Doc had apparently decided to push the limits of the physics servers operate by, summoning never-ending thunder from the skies on top of one of his builds among other things. The Boatem Hole had claimed yet more lives, and the Tegg game was wrapping up with multiple people very close to the winning score.

Lately, things had been not quite functioning as intended, and the main suspects for when server things go weird had already professed innocence. As the server's admin, Xisuma had been going over every inch of the code to try to find their source, but emerged from inspecting it none the wiser. Not even a trip to the void below the server's dimensions revealed anything out of the ordinary, so there were no leads as to the source or the solution.

No other servers were having this problem, which meant it probably wasn't another Void Bug incident. He had asked all the server members to keep an eye out and report any new bugs or glitches they found while going about their days. This seems to have resulted in some of the hermits taking that as a challenge, doing their best to find something the others hadn't spotted yet.

Xisuma now had a room specially for these unusual glitches, with different categories for type and extremity. There were basic ones, like dropped items despawning early or mobs spawning where they shouldn't, but then came the stranger ones. A cow perpetually on fire, some parrots with the wrong colors, sheep jumping like goats, and just things not behaving how they're supposed to.

Still, at least none of them are actually harmful, apart from occasional unexpected creeper spawns in illuminated areas. This didn't ease his nerves, though, since his ongoing sporadic secret investigation of Grian's personal brand of weirdness had a couple more additions.

He had once heard Scar in the distance asking the avian about magic, and Grian had answered something, but he couldn't hear from that far away. There was also the whole distance traveled not matching up to time spent traveling thing back when the portal hub had linked up to a plane, which was definitely suspicious even if nothing else was. 

He rubbed at his temples. These persistent nagging questions were really starting to drive him up a wall. It's not even like the mischief-loving avian had done something wrong, if anything the inconsistencies were extremely minor things most wouldn't give a second thought. So what if he got there strangely fast, it's not like anyone got hurt, right? He knows something about magic? How convenient, now maybe their resident wizard won't accidentally blow himself up!

To be honest, if these strange things with Grian weren't somehow linked with the Watcher traces he keeps finding, he would have happily written it off as just Grian things. Everyone has their own secrets they'd rather not see the light, he knew that fact very well. But he just can't quite manage to push aside this feeling that something about him is wrong on a fundamental level.

So this all brought him to one simple question. What was he going to do about it? Spying on the hermit hadn't given anything concrete, and the likelihood of discovering something that would trigger an epiphany was about as high as Doc deciding to not create strange machines that abused the server's physics.

Kicking him out wasn't an option he'd even bothered to consider. Even looking at it from an unbiased perspective, Grian hadn't done anything to deserve that, plus the other hermits would object. Confront him about it? That might actually lead somewhere, now that he gave it some thought. There was no reason to antagonize him with accusations, so the best approach would be to simply ask about the inconsistencies. 

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