A Brief Respite

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Entry 152:

Linus Ozias POV:

Chaldea is an interesting place. The facility itself is massive, with a similar size to that of the Pentagon building, if not larger, with sections made to divide the various aspects of the organization.

You have the science department, the dormitories, and the various systems in place to run both Chaldea's system and the fate systems, along with many libraries and rest areas along with many various training facilities. In addition to the garages and the armories, it creates the sense of this being a highly defendable facility.

In addition, the fact that this facility is located in Antarctica, of all places, makes even getting here a challenge. In addition, leaving is nearly impossible for the average mage, as one would have to trek through miles upon miles of snow and ice.

While climbing down various glaciers to reach even the nearest port city if one could even call it a port city, as it's mostly just an outpost for the Mage Association.

Because of the incineration of Humanity, the weather patterns have become nearly impossible to read as the various increases in Mana are making the weather patterns much more violent, and the facility has been in a perpetual snowstorm since the beginning of my time here.

Luckily, the facility itself has a day-night cycle in order for anyone within the building to tell what time it is, with artificial lighting and heat to make the transition more recognizable. The technology here is rather interesting due to its focus on spiritron technology and the ability to send someone to any point. Even the basic cafeterias have technology decades ahead of everyday people.

To even enter the facility, one would need to have the proper clearance, or else they would literally be disintegrated before they can even enter this place. It's like a super spy villain base on steroids with a Sci-Fi theme.

I have been able to make some improvements to the facility myself, as adding alternate sources of power will make it so we are less reliant on external sources like the various power plants and nuclear reactors that send energy to this place.

From what I can remember, this organization after all of this is over, will be essentially shut down by the Mages Association due to not remembering the fact that Humanity got incinerated and views the money dump of this place as not worth the effort nor the time.

That's the problem when dealing with time travel, as due to the innate nature of how this universe works, any changes in history will be forgotten once history is corrected, and as such, no one will remember what we've done other than the people in this facility.

It's for this reason that Goetia isn't able to find this place due to the various systems making it seem to be outside the normal timeline. We are essentially in a blind spot as long as the systems remain running. Whoever is reading this may wonder why I am telling you all this, and maybe it's just to set a scale or simply to describe the setting.

But it's more to remind myself of how this place once looked on the outside, and it looks like a giant circle, similar to the Senate building in Star Wars. Once I'm done with this place and its upgrades, while on the outside, it won't look fundamentally different, the inside will essentially be a country in and of itself.

Such space is necessary due to the nature of having servants that can planet to continent bust on a whim, and I don't even want to think about what will happen if Gilgamesh ever decides to take out the sword of rupture.

On another note, I was able to find Ritsuka eating in the cafeteria after our mission to France, and as I sat down with her, I began to make some small talk. "So, how are you after that last mission, Ritsuka?" She swallows her food and says, "In all honesty, Oz, while getting to explore a past timeline was fun, having to fight monsters and various servants constantly isn't exactly a calming activity."

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