The Hermit's Superpowers (Info Chapter)

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Woo! Oh my Mumbo. I did not expect to get more than two views. 


Here's a list of powers the hermits will receive and maybe some explanation.


LIST (In order of which ones I remember first.)


Grian: Summon TNT/Eggs? But he's NOT Poultry Man!

Doc: Super Strength

Keralis: See and hear anywhere in the server

BDoubleO: Flight

Xisuma: Magic

Mumbo: Lie Detection

Stress: Extremely persuasive talking

Cleo: Necromacy 

False: Sword Proficiency

Tinfoil: Prophecies

Tango: Anger Empowerment

Ren: 360 vison

Scar: Parrot Companionship

Cub: Shapeshift

Wels: Turn invisible

Zedaph: Time Control

Joe: Super speed

Python: Extreme Luck

Iskall: Wish Granting

Jevin: Read minds

Impulse: Soul Link


EXPLANATION OF SOME POWERS:


See and hear anywhere: But it has to be somewhere the user knows.


Magic: It's commanded. So if X says, 'I command this shovel to smack Grim in the head for killing me.' The shovel will do it. However, each command takes 1/1000 of his soul, and recharges by 1/1000 each month.


Extremely Persuasive Speaking: When activated, Stress's eyes turn purple, and she can command almost anyone to do what she wants. So this can happen:


Stress; Iskall, you shall like diorite

Iskall; Yes. I do love diorite.


Or maybe;

Stress; Mumbo, you shall hate honey and place your whole attention to Hermitcraft

Mumbo; *drops honey block and starts recording*


Yeah.


Necromacy: Yes, Cleo will be able to summon skeletons and zombies, but it severely drains energy each time.


Sword Proficency: False will be even better at PVP. Enough said.


Anger Empowerment: If Tango gets angry, he'll most likely set a thing or two on fire. Him and Grian will be the perfect punishers.


360 Vision: What? You're planning to ambush Ren? Forget it. He can see you peeping over there. Even if you're behind him.


Parrot Companionship: Imagine Scar in a duel. Now imagine twenty parrots helping their new friend out by pecking at the enemy and dazzling them with their colors.


Time Control: The user will be able to turn back time by up to ten minutes. Drains energy each use.


Extreme Luck: Just to make things clear; just because Python's lucky doesn't mean everyone else is. It could be an even worse fate.


Wish Granting: Wishes can only be granted on these conditions:


1. Iskall wants to.

2. Iskall has enough energy. More serious = more energy

3. The target-if there is any-agrees to it.

4. He can't grant his own wishes.


Soul Link: Impulse will have the ability to feel the emotions, pain, and see what the person he linked with is doing. He can also transfer pain from one body to another.


And there you go! You'll see me again later. 


When I say later, I mean very soon, as in within the next hour with another chapter.

(P.S. WHY DID NOBODY TELL ME I FORGOT IMPULSE? AHHH! Well, now I remember.)


Later'.


-Windy



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