44. Navigation

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(Idea given by: @Thatdamjoke2 )

Name: Navigation

Type: Emitter

Description: The user can navigate almost anything whether it be human, object or place. The user needs to know a few things about the person, object and place. If the user is navigating a person they need to know their height, weight and name. If the user is navigating a objects they need to know the wight, width and height of the object. If the user is navigating a place, they need to know the general location of the place or someone associated with the place to find it.

Strength(s):

-Good quirk for locating criminals or threats like bombs.

-Hard for the user to get snuck up on, actually it's almost impossible.

-It's practically impossible for the user to lose at hide and seek. They'd either know where to look when seeker, or know when to move when someone was getting close.

Weakness(es):

-Gives the user migraines if used a lot in one day, if pushed further the user will become temporarily blind and/or get a nose bleed.

-It can get annoying knowing where practically everyone is as the user can accidentally use their quirk without meaning too.

-Though the user can find literally everything the one thing they can never find if lost, is their homework.

Special Move: Detecting; Though the user has to know certain things about someone/something/ a place to find it, in some cases when things are dire the user would be able to scan/detect an area, country or the whole world. Depending on which type of scan will depend the backlash. Area- Bad migraine, nose bleed, impaired vision. Country- Exhaustion, passing out, memory loss. World- Coma memory loss, temporary blindness, possible heart failure (which is very rare).

Don't forget to leave your suggestions down bellow if you'd like to be featured, make a joke or something, i'm more than likely to drift to you ;) that doesn't mean i'll overlook others quirk ideas though.

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