27. Age Altercation

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(Creator: Me, AKA; Socially_Awkward1000)

Name: Age Altercation

Type: Emitter

Description: The user can change the age of all organic things (Humans, animals, plants etc). The user can make someone a baby or make them really old. These effects can be permanent to the opponent if the user decides them to be, if not then the opponent will be either a baby or an elder for 5 to 24 hrs.

Strength(s):

-Changing an opponent to a baby will mean that though the opponent has memories of people close to them, they'd hardly be able to remember them properly and they would no longer be able to use their quirk.

-The user can decide whether the effects are permanent or not.

-The effects of the quirk will last for 5 to 24 hrs if the user decides to not make it permanent.

-(When I mean permanent I mean the opponent will either relive their childhood again or will be closer to death, it doesn't mean they'll stop growing).

Weakness(es):

-Exhaustion can cause the quirk to backfire and the user will suddenly become a child or become really old.

-Can cause memory loss if used too frequently.

Special Move: Age Zap; This means the user repeatedly zaps ages through the opponent. The user would do this until either the opponent passes out, forgets what they were doing or throws up as pushing age through a person can be very dangerous and unless the user is a villain and wants to kill there opponent. The backlash of doing this is that it can cause the user bad migraines and memory loss after the move has been done.

Don't forget to leave your suggestions down bellow if you'd like to be featured, make a joke or something, i'm more than likely to drift to you ;) that doesn't mean i'll overlook others quirk ideas though.

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