Y/n Rose is a young boy who has experienced nothing but pains his whole life. He was neglected by his parents, abused by his sisters, bullied by his peers, and downright hated by everyone he has ever met. Now you may be asking yourself, what could h...
Author: Okay, first of all, hi! Second of all, sorry for the delays over the past few weeks. I have been on and off writing since I hit a small roadblock for my new book. So, I decided that writing here would be a nice change of pace and give it some love as well. However, I didn't know what to write until this draft came along, serving as a filler chapter to the beginning of this final arc, hopefully that is. Anyway, enjoy.
Info Card:
CAPITAL LETTER = Yelling
Italic = Thoughts
*Insert* = Actions
<Insert> = Dialogue Action
Text = Serious tone/Emphasis
Text= Memory
<Text> = Phone call
{Insert} = Stutter Translation
Links:
World-building: ( https://rwby-redux.tumblr.com/) And (https://www.worldanvil.com/w/world-of-remnant-28rwby29-reaverarklight)
Timeline: ( https://glq.pages.dev/rwby/timeline/)
Quirks: (https://quirkwizard.tumblr.com/)
A/n: I take no credit for any video or images used in the book. All rights go to their respective creators.
As the camera slowly comes to life, we are greeted by a vast, snow-covered landscape. The soft, whispering winds stir the frozen air, and snowflakes drift gently down to the ground, blanketing the earth in a thick, white layer. The peaceful scene is momentarily interrupted by a sudden, sharp sound.
*HONK*
A sleek, armored train rushes past the camera before vanishing from sight.
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The train, known as the Argus Limited, was currently traveling through the northern mountainous terrain of Anima and on a direct route towards the city of Argus.
Moving inside the train, the atmosphere was a stark contrast to the cold, snowy landscape outside, and I felt both warm and lively. In the lounge car, groups of travelers gathered around tables, sharing stories and enjoying refreshments while some passengers relaxed in plush seats, sipping on hot beverages while gazing through the large windows at the passing scenery.
Going through the corridor, the sounds of animated discussions and occasional bursts of laughter spilled from the compartments that held the passengers' rooms. Families played card games, their competitive spirits lightening the mood, while others delved into books or engaged in quiet conversations.