Chapter 38: The Delamont Mistress- Part 2

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"Is she really gonna..."

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Gear's POV:

Next thing ya know... Valentina actually jumps off the balcony.

And, oh my fucking God, I'm scared.

Gear: 'I see Valentina jump off of the balcony and my heart drops with her. I think she's hurt. Like, broken a leg or something.'

"VAL! Are you OK!?" Oli shouts, nearly on the brink of tears.

"Nobody panic; I'm OK. But I gotta go before these things catch me." She promises, standing up and immediately sprinting around town.

I don't know what she did, since I went back inside, but now... she's back.
Damn, that was fast.

"So..." She sighs, out of breath.

"Who's doing the ribbon? Because whoever's doing it, put that mask on and somebody should distract the demon-zombie things."

"But the problem is.... we don't know where the mask or the ribbon is." I drawl, sticking my hands out.

And then, Val looks above Lana's head.

Wait, has she got something on her face or something?

Val, what are you doing?

Valentina: 'So, when we're trying to find the dancer's ribbon and this mask, I find a ribbon and see it's hanging from the ceiling. And something in my brain clicks.'

"OK, Lana, there is a box right above your head. Grab it and pull it down. I think the ribbon is in it." She asks, pointing to above where Lana is standing.

Oh, right... that makes a lot more sense then what I was thinking. 

She grabs the box and gets it open.

And inside, just as Val guessed, is the ribbon and the mask as well.

There's also a note, which Oli grabs and reads.

It reads:

'The Dancer's Mask reeks of blood, which can make you blend in as a demon. The user will still be able to see out of the mask, but will need the help of an eager eye from a higher viewpoint to tie the ribbon in the correct spot.'

"Well, I'll do it. The eye holes are tiny, but I still want to do something." Oli offers, holding his hand out like he was asking for the mask.

We agree to it and put the mask on him.

After we get it on him, Lana and Val try to direct him whilst I hurry downstairs and try to keep this front door locked.

"Oli, go to your left!" I hear Val shout.

Looking from out of the window of one of the double doors, we're really close to finishing this really weird star shape we have to complete in order to get the lock, but Oli's going the wrong way.

Finally, he gets it and a chest on a table beside me pops open.

Inside is the second lock.

"Wait, guys! I got the second lock!" I call out, the girls coming back downstairs.

I also find a note, which I give to Val once we get Oli back inside.

The note reads:

'The Inventor whose goggles you had to cleanse had a thing for hands. He made multiple ones of stained glass and hid them in his shop. To find the last Life Lock, you must break all of his hands and hope the one you break contains the lock.'

Lana: 'So, this note says that this inventor guy whose goggles we had to cleanse a few hours ago apparently made a lot of stained glass hands and hid them in his Shoppe...'

Oli: 'So, if we want to get the last Life Lock, we need to find and break these glass hands and hope the one we break contains this lock.'

We race to the Shoppe- which is conveniently right next to Laceline Rockette's- but, weirdly enough, the door's locked.

Wonderful; just what we need.

"Well, not anymore!" Val giggles, kicking the door open for the third time tonight. 

We all hurry inside, block the door and try to find some glass hands.

We do find some of them. 

But when we throw them on the floor, there's nothing in them.

This cycle goes on for... I'm gonna go out on a whim and say nearly 8 minutes.
I don't have a watch on, so I can't be specific.

But then, Val finds a hand in a drawer.

She smashes it off of the floor and, low and behold, we find the last Life Lock and a note.

"Oh, thank God we finally found that. I nearly got glass in my foot." She sighs, putting her face in her hands.

I grab the note that was in the hand and read it.

It reads:

'Now you have found all three Life Locks, you will now find a harp in your lounge when you arrive back there. Strum it twice and the SAE will come back and help you finish what you started.'

We break out of the Inventor's Shoppe, manoeuvre through EVEN MORE demon zombies, and make it back into the lounge unharmed.

And, as the note said, there's a harp here.

Thinking it's a smart thing to do, we place the three Life Locks in a triangle around the harp as Val strums it twice.

Then, out of nowhere, magic flies off of the harp, and smoke fills the archway, as well as loud footsteps approaching the lounge.

We look towards the doorway, and through the smoke; we see...

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