Chapter 4: Desert Area

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Desert Area is a really punishing area for fire mages and ice mages but also for any monster. The fire spells and the ice spells are rendered useless in that area for the environment. Also makes you be thristy, and without water or a good carriage you will suffer a lot and that's not the worst. This area can be filled with dangers under the sand that will make the area too punishing for new players, and for that reason the developers left few bosses here and used fewer monsters.

3 types of monsters, 1 miniboss, 1 normal boss. The levels of the normal monster are between 27-39. Still, many of those monsters can dig into the sand and surprise you or use dangerous magic.

Normal Monsters:

Lv 27 Scorpio:
Stats:
HP: 12500
Mp: 300
STR: 22
VIT: 25
INT: 1
DEX: 5
AGI: 5

Bio:
This monsters are big scorpions that like to hide in the sand and surprise the enemy with their ambushes and kill slowly the adventurers with poison and have strong bodies but a strong wind spell or water spell will make them easier to crush with a hammer.
The Scorpios hate to go together with other Scorpios when they hunt so they can end fighting other Scorpios. Still never touch any egg of Scorpio that you may find, or you'll have a lot of Scorpios hunting you down.
If that happens, pray and run or leave the egg without breaking it. If it breaks, it will be your doom because every monster of the desert area will attack you, some to eat the remains of the egg others to get revenge.

Skills:
Physical Resistance: These monsters resist physical attacks and makes it harder to kill.
Stone Skin: The bodies of these monsters are stronger than others but they will become weaker if a strong wind or water attack it, it will become weaker and easier to break.
Ambush: Active Skill. 5mp cost. Under the ground you can go to the surface unleashing a strong attack.
Poisoned Claws: These claws are poisoned and will cause the enemy to lose hp during a short time.
Poisoned Claw Shot: Active Skill. 10 mp cost. Throw the claws to attack the enemy and cause damage to the opponent with the poison and with the claw. The claws can be reeled in but a smart adventurer can grab them.

Weakness: Water, wind magic. The claws can be cut with a strong slash.

Drops:
-Hard Chitin: They are a good material for making shields and armors but they can become weaker if water touches them.
-Poison Gland: It can be used to make poison potions or antidotes. They will be of low quality.
-Insect Meat: A cooking material. Eating it raw will restore 20 HP at the moment.
-High Antidote: Can be used to treat poison ailment and gives a 100% resistance to poison during 5 minutes.
-Scorpio core.

Lv 32 Cactori
Stats:
HP: 5000
Mp: 0
STR: 1
VIT: 10
INT: 1
DEX: 24
AGI: 30

Bio:
Cactori are the weakest monsters of Desert in terms of HP but they are harder to kill than nothing else in this desert. They stay in a place where they root and get water to survive but when an adventurer tries to steal their water, they get their feet body out and run for it but if they are surrounded they will attack with their small spikes and will cause damage and blind you, so they can run. Still with their accuracy they can kill someone by shooting a spike to the head, but unless they are forced they won't do that.

Skills:
Water Veins: Their veins are filled with water that heals the one that drinks. But if it touches blood it will become poisonous.
Spike Shooter: Their bodies are filled with iron spikes with high perforating damage.
Feather legs: They run faster than any monster in the sand.
Spike Spinner: These monsters can start spinning while shooting and cause more damage in area.
Root: They can make roots and recover HP grabbing the water.

Weakness: Earth spells, wind spells and swords.

Drops:
-Water: It can be used in many ways but usually is used to cool, cook or calm down the thirst of water.
-Roots: With it you can extract water or create a water bottle. Both if you are good.
-Spikes: Can be used to make wooden arrowheads.
-Cactori Blood: It is extremely valuable because it is extremely refreshing. Used well can make a desert trip into a picnic. Better distilled than fresh due to the small amount of alcohol it has.
-Cactori core.

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