Chapter 28: STR Sanctuary Hard Level

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This dungeon is like the other two of strength. Mostly they are easier since this stat is not important for HP or MP.
The level of this dungeon is lv 15-25, there are 4 types of monsters and 1 normal boss.

Lv 15 Veteran Warrior Kobold
HP:5000
MP:200
STR:10
VIT: 10
INT:1
DEX:1
AGI:10

Bio:
These kobolds are monsters that are used to live in this sanctuary and have experience at fighting adventurers.
They are dangerous for their strong arms and their use of weapons like the normal kobolds but they are not afraid of the fire.

Skills:
Extreme force: Their arms are really strong and with all the fights they are like hammers ready to crush anyone's head.
Great Knowledge of Maces and Swords: Their damage becomes around twice of strong when they wield swords or maces.
Swift thrust: Active, 1mp cost. A quick thrust made with a sword.
Quick Step: Active Skill, cost 30 mp. A quick move that is hard to follow. Increases the critical rate of the next strike.
Mad Power: Active Skill, 2 mp. Boost the STR of the user for 30 seconds.
Great Slash: Active Skill, 8 mp. A powerful slash that hits in a wide area.
Gale Slash: Active, 2 mp cost. A super quick slash that is really hard to dodge or deflect.
Brave Slash: Active Skill. 4Mp cost. A powerful Strike made of power.

Weakness: Long range attacks, thunder magic.

Drops:
-Small bones: Used to make small mana potions
-Iron: Material for making equipment.
-Iron Sword of Fear: C class equipment, 25 ATK, +10% STR. Can inflict fear status a 1% of the times you hit the enemy which makes the user unable to move or use skills for a small time.
-Veteran Kobold Armor: C class equipment, 38 DEF, +20% STR.
-Veteran Kobold Core

Lv 18 Veteran Sacred Wolf
HP:7500
MP:20
STR:15
VIT: 15
INT:1
DEX:1
AGI: 7

Bio:
This wolf was one of the first wolves that were saved by Lafial and she put this monster here to train the adventurers. With the years, countless of wolves like him are roaming around the sanctuary. Beware because they have learned a lot while being here.

Skill:
Pack Force: As more wolves are together, more powerful is each wolf.
Great Speed: Passive. The speed is heavily upgraded on these monsters.
Strong Bite: Active Skill, cost 20 mp. A reinforced bite that can kill a stray adventurer if it hits the neck. Easy to counter.
Quick Step: Active Skill, cost 30 mp. A quick move that is hard to follow. Increases the critical rate of the next strike.
Quick Tackle: Active Skill, cost 70 mp. A quick tackle that can't be avoided.
Ambush: Active skill, 15 mp cost. Jumps to an enemy and hits with all its power.
Swift bite: Active skill, 4 mp. A really fast bite that cannot be parried or deflected. It is time to dodge!
Ambush: Active Skill. 5mp cost. Under the ground you can go to the surface unleashing a strong attack
Sense of the hunter: Passive. They can feel where the prey is. Once they see it, they won't lose sight of it.
Roar: Active skill, 2 mp. The user roars and pushes the enemy far.

Weakness: 1v1 fights with fast players, dark magic and slowing abilities.

Drops:
-Veteran Sacred Wolf Fur: Used to make armors and weapons. It gives holy element and increases the power of your holy skills.
-Veteran Sacred Wolf Skin: Used to make armors and shields. It gives holy element and increases the power of your holy skills.
-Sacred Wolf Fang: Used to make swords. It gives holy element and increases the power of your holy skills.
-Veteran Sacred Wolf Core
-Beast Extract: To make Beast Oil which used against beast will increase your weapon damage to the beasts.

Lv 22 Minotaur.
HP: 5000
MP:400
STR: 22
VIT: 10
INT: 2
DEX: 5
AGI: 5

Bio:
The minotaur is a known monster with extremely low intelligence but surprisingly excellent strength. One hit of them will make a bad prepared adventurer regret not preparing correctly for this fight.

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