Chapter 23:Kazemachi Castle Area 1

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Hello, this is Beat bringing a new dungeon! The castle of Kazemachi where Jakkaska is resting. Get ready because Jakkaska is a Continental boss and those are big, dangerous and hard to defeat. Still he is weak for a Continental boss, but has the Big sized passive like most of Continental bosses, is weak to holy and water element, falls and stun ailment but has a lot of fire magic, an instant death skill called The True goal of Life is death (casted after one hour of fight), resistance to physical attacks and a heavy set of physical skills.
This dungeon is a special dungeon that allows the entrance of 1000 players only, even if they are different teams and forces them to join forces to defeat Jakkaska. After 1000 players enter, the next team of players will be able to enter but will enter in another server of the same dungeon.
As all of the legendary bosses, some Continental bosses have special quests, triggered one way or another.
But well, you will see in the next chapters all about that part.

Right now, the first area is the first floor of this giant castle. Expect weak monsters here, they all are weak to physical attacks and fire magic and some to holy. Also expect teleportation traps, which will teleport the poor guy who steps on them to another side of this area. Don't worry, sending him alone to Jakkaska would be instant death and too hard for the players!
Alongside those pesky traps there are electrocution traps which will deal damage and stun you. So bring a good experts in traps who can use disarm them or bring a thief with dungeon thief specialization and the disarm trap skill.

There are 2 types of monsters and a normal boss! Level of the area= 28-30.

Lv 28 Meaty Skeleton
STATS:

HP: 10000
MP: 200
STR:16
VIT: 20
INT: 1
DEX: 1
AGI: 20

BIO:
These undead used to be guards of the castle but after Jakkaska attack, they all got killed and since Jakkaska needed some guards, decided asked to one of his aides, Nef, to reanimate the guards and make them guard the castle.
They have a lot less power than what they used to have and since they have meat in some bones, they can be ignited.

SKILLS:
Great Knowledge of Swords and shields: Their damage becomes around twice of strong when they wield swords and their defense increases a 20% when using shields.

Mastery in weapons: Passive. Deals a 10% extra damage with any type of weapon.

Swift thrust: Active, 1mp cost. A quick thrust made with a sword.

Force Howl: Active, 3 mp cost. Increases the damage a 40% during 45 seconds.

Impact slash: Active, 10 mp cost. A slash attack that may disarm the target.

Dash: Active, 3 mp cost . A quick dash forward.

Great Slash: Active, 8 mp cost. A powerful slash that hits in a wide area.

Double slash: Active, 6 mp cost. A double reinforced slash.

Spinning slash: Active, 5 mp cost. A spinning strike that will make anyone hit fall to the ground.

Defense stance: Active, 20 mp cost. The user can stop any attack using a defensive stance using a shield to block it.

Weakness: Fire, physical attacks and holy magic.

Drops:
-Skeleton Arm.
-Lacquered broken sword.
-Spell scroll: The true goal of life is death: Explains the effects of the spell The true goal of life is death and allows a scholar skill tree user to be capable of learning it with time and to be able to use spell reflect skill on it.
-Skeleton Golden teeth
-Meaty skeleton Core

Lv 29 Humanoid Ghoul

Stats:

HP: 10000
MP: 200
STR:10
VIT: 20
INT: 1
DEX: 1
AGI: 24

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