|- forgiveness -|

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"..."

| character art unavailable |

- | ssr+ oc unlocked - corpse flower | -

- biological information -

| full name |
| Tripp |
[ middle / last name unknown ]

| species |
| infected humanoid |

| age |
| 14-16 |

| height + weight |
| 6'5" - 99 lbs |

| gender + sexuality |
| male + aroace |

| voice actor |
| n / a. |

| appearance + description |

| character art unavailable |

| Tripp is a tall young man with fluffy, overgrown blackish-brown hair that covers where his eyes would be. his silhouette is entirely clothes and no exposed skin.
he wears a bright scarlet coat with a stiff collar, obscuring his entire body aside from his legs and top of his head. the coat is gold-trimmed, with a set of odd sigils engraved on the left side. separating the left from the right side is a pinkish-gray, fleshy cloth of sorts sewn or clipped to the rest of the coat, breaking up the scarlet. on the left side of the stiff collar is a small rectangle of the same cloth, with two golden bolts and one gold bar attached.
around his shoulders are two bright gold belts that hold most of it together, with the pattern of a rafflesia flower printed on the very back.
other than the coat, he only seems to wear a pair of grayish-green pants and brown bandages around his feet.
he does not have a face. his head is wrapped entirely in brown bandages. |

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| magic & combat information |

| weapon class |
| spellcaster + healer |

| weapon |
| Enchanted Coat |

| magic type |
| pacify / restrict |

| elemental magic type |
| light |

| special attack |
| golden rings |

| moveset |

| corpse dance - in which Tripp dashes around or between a group of enemies, summoning a trapping sigil behind him as he runs. this sigil allows Tripp to take complete control of all ensnared enemies. usually he just makes them stop attacking/go passive, but if he's particularly agitated, he'll just force them to critically injure themselves.

| pacify - in which Tripp drops to the ground, allowing a construct of a corpse flower [specifically a rafflesia arnoldii] to bloom beneath him, creating a large field around him. all enemies caught inside this field will stop attacking and go passive.

| golden rings - in which Tripp drops to the ground again, completely hiding in his coat. the fleshy cloth-like layer underneath the scarlet fabric spins out, releasing a pulse of stun magic every two seconds. Tripp stays completely immobile until all enemies have been pacified or repulsed.

⑄ 𝚝𝚑𝚎 𝚌𝚛𝚘𝚠'𝚜 𝚓𝚘𝚞𝚛𝚗𝚊𝚕 ⑄Where stories live. Discover now