Themes Done Badly Part 2

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(recap: explain the moral/theme/lesson of your story badly)

The Journey: It's okay to be a grownup. Also don't stereotype people, it's not cool and it might lead to you getting imprisoned for life. Also newsflash, failure does not = cowardice.

The Claw: If a murderer secretly gives you a letter to mail for him, you mail it.
- Hello, suffering, pleased to meet you.
- Forgiveness is obvious but I guess not for some people?
- Hang on in there, we're not dead yet

The War: Using your trauma as an excuse to nab every high-risk stealth mission that comes your way only leads to good things. Eventually. Maybe. Oh, and, about that forgiveness thing?

Flare in the Darkness: Don't hate on your arranged marriage partner, the only way to get rid of the invaders is by letting everyone die, and no, if you associate with promise breakers they're probably not going to keep their promises to you.

A Cold Cry: Winter. Cold, a variation on winter. Cold and deception are the same thing and this is very important if you're a foreign ambassador on a suicide mission.

My 'Deia: Stop drinking before the readers kill you.

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