Red Riding Hood

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Red Riding Hood
"What A Big Axe I Have"

Element: Fire

Look:
Fire nymph in metal armor with a red hood and a giant axe. Rides a large fire wolf with two large blades attached to its head.

Is a pretty unique Skylander that has few similarities with existing ones.

Max health is 1012 Hp.

Upgrades:
Primary attack: Axe Slash
(P) Red swings her axe at enemies (Does 25 damage per swing — Swings in wide arcs)

Jump and press (P) for the axe to grow in size and Red to slam it down in front of the wolf. Deals 65 damage.

Secondary attack: Fire Pounce
(S) Wolf leaps forward for a large fiery pounce (Deals 50 damage)

Lone Wolf: 500 coins
(T) Red jumps off the wolf and lets him rampage on his own. Press (P) to wield axe like a smasher dealing 35 damage. Press (S) to take fireballs out of Red's basket and throw them at enemies dealing 10 damage each (Very fast attack - about 1.75 a second). Wolf goes around and fire pounces on enemies dealing 50 damage.

Axe Thrower: 700 coins
Hold (P) to throw the axe forward while riding the wolf. (Deals 60 damage)

Wolf Charger: 900 coins
Hold (S) for wolf to charge forward while riding the wolf. (Deals 20 damage and increases speed 125% while charging)

Fire Hood: 1200 coins
Entering lone wolf mode releases a fiery red cloak that will target the nearest enemy. (Deals 10 damage a second for 10 seconds)

Top Path: Fire Spreaders
Fire Axe: 1700 coins
Axe is now on fire and deals maximum damage. (Axe slash would do 35 damage. Axe throw would deal 75 damage. Axe smash would deal 50 damage)

The Fire Pit: 2200 coins
Wolf Pounce leaves behind a large pit of fire that continuously damages enemies for 15 damage a second for 5 seconds.

The Ring of Fire: 3000 coins
Jump and press attack (P) to summon a large ring of fire around red and the wolf. (Deals initial 50 damage, fire ring does 15 damage a second for 5 seconds)

Bottom Path: Wolf Walker
Red Hot: 1700 coins
Hold (P) while in lone wolf mode for Red's cloak to catch on fire and for her speed to be increased 150% and to throw fireballs at a faster pace. (2 per second)

Wolf Rider: 2200 coins
Rejoining the wolf gives a temporary speed increase of 150% for 7 seconds.

Fire Tracks: 3000 coins
Wolf leaves behind damaging fiery paw prints. (Deal 10 damage a second and last for 3 seconds each)

Soul Gem:
The Big Bad Wolf: 4000 coins
Jump and press (T) to give a basket of fiery goodies to the fire wolf to make him double in size and become the Big Bad Wolf. Red holds onto his back as you control him. Press (P) to slash with fire claws for 80 damage. Press (S) to huff and puff and breathe a jet stream of fire at enemies that deals a continuous 50 damage. Mode lasts for ten seconds. Press (T) again to exit this mode.
SG can be found in Rolling Dunes Resort

Shrink Enhancement:
Where Wolf: 5000 coins
When shrinking, Red will leave the fire wolf at his regular size to attack while she shrinks down — essentially does the same as Lone Wolf, only now you're shrunken and take less damage, but also deal less damage. However, Hood still does his original damage as a benefit.
When returning to normal size, the fire wolf will be called to Red, shrinking in the process (this is a very fast animation). Red and Hood will then jump together in a fiery explosion, Red coming down with a massive fire axe attack (deals 100 damage). The explosion deals 50 damage.

Release:
Would be released in a wave 1 single pack.
Would also be released in the dark edition starter pack with a dark variant.

Variants:
Dark Variant: Black cloak and wolf fur. The fire along the wolf would now be a shiny silver, same as Red's skin.

Backstory:
Red Riding Hood would always travel through the Fiery Forest on her way to her grandmother's house. Her mother always told her it was dangerous to walk alone in the Fiery Forest for there were fire wolves that would prey on lonely travelers. So, naturally, Red would take a giant axe on her solo trips to her grandmother's house. Often on her walks through the forest, fire wolves would try to prey on her, but she would always scare them off with her axe and basket full of fiery goodies.

One day, though, she came upon an injured fire wolf. It had been attacked and left for dead by its pack. Red took it upon herself to bandage up the wound and help the fire wolf heal. They developed a bond together and the fire wolf decided it would stay by Red's side and guide her through the forest. This became a normal thing for them as they grew closer and closer together and Red named him Hood for the sake of irony. They began working in tandem and even started helping other fire nymphs cross the Fiery Forest safely.

The fire wolves of the forest did not like this and decided to capture Red's grandmother in retaliation. They then set up a trap with one of them posing as the grandmother to trick Red Riding Hood into a false sense of security. Hood noticed something was wrong immediately and they fought off the wolf. Both Red and Hood then hunted down the fire wolves and saved her grandmother.

Sick of the tyrannical fire wolves in the forest, they set to work ridding the forest of them to make it a much safer place for everyone. Once that was done they expanded their horizons and set out helping more and more people until, one day, The Brain came to them with an offer to join his new squad of Skylanders. They said yes and became one of the first members of the Shrink Squad. 

Personality:
A bubbly personality with a hot streak. Her and her fire wolf, Hood, are best friends and love taking down bad guys and sharing spicy food with each other. Hood is overly protective of Red while Red has a complete lack of caution and fear. Their favorite activity is hiking through the woods.

Change Log: All changes are already implemented to the character sheet.
12/8/21:
Axe Slash damage - 15 to 20
Axe Smash damage (When off wolf) - 25 to 30
Basket Fireballs damage - 15 to 10
Axe Thrower damage - 30 to 40

Top path fire axe loses the flame trails and would make max damage for each move: Axe slash would do 30 damage. Axe throw would deal 50 damage. Axe smash would deal 40 damage

1/4/22:
Axe slash damage - 20 to 25
Fire Pounce damage - 40 to 50
Axe smash damage - 30 to 35
Axe thrower damage - 40 to 60

With top path Fire Axe upgrade, max damage for slash is 35, axe throw would do 75, and smash would do 50 damage

Top path ring of fire attack does an initial 50 damage rather than 40

Soul gem claw slash does 80 damage rather than 70

3/7/23 - 812 Hp to 1012 Hp

10/9/23 — Added jump and press (P) attack and Shrink Enhancement.

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