Gate Reaper

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Gate Reaper
"Death Waits For No One"

Element: Dark

Look:
A dark Anubis like skylander with golden jewelry and a large crescent topped staffing .

Is the most like Enigma with an attack similar to Buckshot's.

Has a max health of 850 Hp.

Upgrades:
Primary attack:
(P) Swings crescent staff at enemies. (Deals 30 damage).

(P) (P) hold (P) combo ends with him leveling the staff and letting a dark energy blast fire out as a line of damage that travels through enemies. 30, 30, 55 damage.

Jump and press (P) to release a plague of dark scarabs from your staff that will track down enemies and give them 10 DoT until they die.

Secondary attack:
(S) Form a black hole in your hand and enter it. While in the black hole you move at 150% speed and can take no damage. Deal no damage until you leave it with an explosion. (Deals 50 damage) Only lasts for 7 seconds.
Emerging from a black hole releases a plague of scarabs that will affect any enemy within the blast radius. Deals 10 damage a second for 3 seconds.

The Dark Hands of Death: 500 coins
(T) drags tip of crescent staff against the ground and flings the earth forward. Undead hands will reach up from this earth in a medium range shock wave attack. (This is directed in an outwardly spreading forward direcrion). Will deal 65 damage.
Press (T) again immediately after to swing the staff down in a powerful slam move. (Deals 50 damage).

The Darkness: 700 coins
While in the black hole will deal 20 damage a second to any enemy you run through.

Soul Stealer: 900 coins
Hold (P) to thrust your staff into an enemy and steal part of their soul, healing Gate Reaper for 5% health. (Deals 50 damage) 0.75 second charge up.

Shadowy Hieroglyphics: 1200 coins
Hold (T) to slam the bottom of your staff on the ground. Two shadowy hieroglyphs will appear at random around you. Strike them with your staff to activate their power. The hieroglyphics summoned are random — healing effect can't be stacked.
(I know these aren't actual hieroglyphics, but let's just pretend for now)
- ¥: Heal over time. 5 Hp a second for 10 seconds. (Rare)
- £: Explosion of dark sand, deals 55 damage. (Common)
- €: Release a seeking spirit. Will seek out and damage an enemy for 25 damage. (Most common)

Top Path: Dark of the Moon
Anti-matter: 1700 coins
The more enemies you go through as the black hole, the larger you grow and the bigger the explosion when exiting the black hole. (Every enemy you go through adds 10 damage to the explosion — can only stay the black hole for 7 seconds)
Ex. Go through 6 enemies, emerge for a 110 damage explosion.

The Black Staff: 2200 coins
The follow up swing of the staff on the (T) attack will release a dark shockwave in every direction. Deals 35 damage.

Eye of Horus: 3000 coins
Hold (P) for longer after stealing a soul to raise the staff in the air and summon a the Eye of Horus. Will fire a beam of energy down upon the nearest enemy. Deals 150 damage.

Bottom Path: Higher Hieroglyphics
Writings On The Wall: 1700 coins
Can now summon four hieroglyphics at a time.

The Sphinx: 2200 coins
Adds on a fourth hieroglyphic that will summon a sphinx. The sphinx is a tanky summon that will take enemy aggro. Does only 25 damage every two seconds to enemies, but can take a lot of damage. Can only have one out at a time.

Ruler of the Underworld: 3000 coins
Use (T) attack to strike a hieroglyphic with the dark hands of death to break the barriers between the real world and the underworld. The top half of a giant Anubis will emerge from the ground and slam his own staff in the ground, sending out a shockwave of dark energy that deals 115 damage.
This cancels out the hieroglyphic ability.

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