Blood Moon

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Blood Moon
"Born of Blood"

Element: Undead

Look:
An undead hunter dressed all in black. Wears a black-misty cloak and has a pointed black hat. Wears a dark mask that just shows his dark eyes. Carries an old fashioned pistol in one hand and a giant scythe in the other.

Has a max health of 767

Upgrades:
Primary attack:
(P) Swings the scythe in wide arcs at enemies. A long range melee weapon. For every enemy killed with the scythe, gains 15 Hp. (Deals 30 damage)

Jump and press (P) to put the scythe away and slam into the ground, punching it with all your might. (Deals 50 damage)

Secondary attack:
(S) Fire the Blood Shots at enemies from the gun. Every shot deals 20 damage and takes away 5 Hp from your own health. When enemies die and have been shot with Blood Shot, they will leave behind a small blood pool. Walking through these blood pools heal you for 3% of your health.

Reaper's Dash: 500 coins
(T) Will dash rapidly in any direction you are holding the joystick. Great for avoiding attacks as you become invulnerable to all damage while dashing.

Blood Thorns: 700 coins
Hold (P) to slam the scythe in the ground. Large thorns made of blood will rise up around you and damage anyone around you. This costs 25 Hp to do and every enemy touched by the blood thorns will leave behind blood pools. (Deals 40 damage)

The Scent of Blood: 900 coins
Blood pools draw the spirit of the Blood Wolf to you. He emerges from the back of your cloak and stays there, lunging at nearby enemies. (Deals 50 damage)
Will come to you for 1o seconds after having consumed 6 blood pools.

Blood Vials: 1200 coins
Hold (T) to Sacrifice 100 Hp to fill up a blood vial and quickly inject it back in yourself. This will give you a temporary speed boost and attack boost. Move at 150% speed and attack at 125% speed. Damage is boosted 50%. Lasts for 20 seconds.

Top Path: Bloodlust
The Bite of the Thorns: 1700 coins
Hold (P) for even longer to summon an even bigger second wave of blood thorns. This costs you an additional 25 Hp, but covers twice the area and deals double the damage. (First wave deals 40 damage, second larger wave deals 80 damage)

Blood Scythe: 2200 coins
Scythe becomes red tinged and will deal increased damage (40 damage) and will cause enemies to leave behind blood pools as well as give you 15 Hp for killing enemies with the scythe still.

Red Moon: 3000 coins
Jump and press (T) to hold the scythe above your head. A blood moon will summon above it, release to throw it in the ground, causing a large explosion. (Deals 175 damage) Costs 75 Hp

Bottom Path: Hunter
Blood Shot: 1700 coins
Hold (S) to charge up a mega blood shot. Takes away 35 Hp and will go through enemies. (Deals 85 damage). Causes them to leave behind blood pools.

Blood Wolf: 2200 coins
The Blood Wolf will now stay around for 30 seconds and only takes 3 blood pools to summon.

Bloody Dash: 3000 coins
Dashing through enemies now deals 15 damage and will mark enemies to leave behind not one, but two blood pools. (Essentially be able to gain health without spending it)

Soul Gem:
Bloodborne: 4000 coins
Blood pools now heal you for 10% of your max health and will also give you a 10% damage boost for the next 30 seconds. This is infinitely compoundable, does not refresh the 30 second timer by collecting more blood pools.

Any damage that Blood Moon takes from enemies can quickly be undone by rapidly attacking the one that dealt you damage. In other words, if a boss were to deal 50 damage to him, he would have three seconds from the moment the damage was dealt to gain the health back. Every hit he lands on said boss with the scythe during those 3 seconds heals him for 33% of the damage done to him. If you gain all the lost health back in those three seconds, you will also drop a blood pool that you can collect for its full abilities. Only the scythe will gain you back health when getting revenge.

Shrink Enhancement:
Visceral: 5000 coins
Shrink directly next to an enemy to trigger a visceral attack. Blood Moon will summon blood red claws to his hand and plunge them into the enemies chest, siphoning blood from them. This will heal him for 50 Hp and deal 40% of the enemies max health worth of damage to them. (Does not work in bosses, only regular enemies). Will shrink when finished.
When growing, will swallow a Beast Blood Pellet from the Blood Wolf. This makes him more beast than man. For the next 7 seconds, he will take 50% more damage from enemies, but deal 200% more damage to them (this can be stacked with other damage buffs). Will also leave behind twice as many blood pools during this time.

Release:
Wave 6 Single Pack Release.

Variants:
None.

Backstory:
Blood Moon was one of the greatest hunters of the undead in Skylands history. He brought down hundreds of undead evildoers. But there was one that always managed to remain elusive it him; The Blood Wolf.

The Blood Wolf terrorized dozens of villages everywhere and was the one he hunted most. And one day, under the light of a blood moon, he caught him. The battle was legendary. And in the end, Blood Moon lost. The Blood Wolf pinned him down and killed him. But his rage at the beast was too great, granted power by the blood moon, he arose and slayed the beast.

Now having become an undead being himself, he bound the spirit of the Blood Wolf to himself to become the ultimate hunter. He later joined the Skylanders to help hunt down other evil creatures, happily adding the Brain's shrinking ability to his bag of tricks.

Personality:
Blood Moon is a very serious personality. He has a deep raspy voice and prefers to keep to himself. Loves the hunt and gets excited whenever a new villain needs to be tracked down.

Change Log:
8/15/22 - Added the second paragraph to the soul gem.

3/7/23 - Hp changed from 888 to 767

10/25/23 — Added Shrink Enhancement.

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