Day Break

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Day Break
"Sure as the Sun Rises"

Element: Light

Look:
A large bird-like humanoid creature with really long arms coated in golden spike feathers. Has an image of the sun on his chest. Golden feathers float around his head like sun rays and he walks on all fours like a gorilla.

Has a max health of 1107 Hp.

Upgrades:
Primary attack:
(P) Does rapid medium range slashes. Goes left, right, and then overhead ground pound. (Deals 35, 35, 55 damage)

Jump and press (P) for a two handed ground pound. (Deals 65 damage)

Secondary attack:
(S) Releases a blast of light from his chest. Can hold (S) to keep it going. Deals 40 damage a second. Can move at a slower pace while firing off the beam.

Sun Wheel: 500 coins
(T) Dashes forward, rolling with spiked feathers outwards as a golden wheel of sun light. (Deals 25 damage) Is a rapid dash, not continuous.

Sun Leap: 700 coins
Hold (P) to launch into the air and come crashing back down for a large light-filled area damage strike. (Deals 100 damage)

Day Pools: 900 coins
Jump and press (P) attack will now leave a pool of light behind. While inside these pools of light, your damage will be doubled, but only while within the day pool. Lasts for 10 seconds, can only have one out at a time. They are medium sized pools. Day pools will slowly float after you as you move. They move at 75% of your speed.

Day Breaker: 1200 coins
Hold (T) to come out of the sun wheel holding a large a large ring of sunlight. Will then throw it immediately forward. (Deals 75 damage — travels long range through enemies)

Top Path: Day Lighter
The Giver: 1700 coins
Can now have up to four day pools out at a time from jump and press (P) attack. — these are not compoundable.

Light Bringer: 2200 coins
Jump and press (S) to call down four beams of light that will stay around for 5 seconds. Spawn in random places and deal 40 damage a second.

Dawn Breaker: 3000 coins
Jump and press (T) to turn into the sun wheel in mid air and start spinning rapidly. Golden feathers will shoot off at random at enemies at a pace of 10 per second dealing 5 damage each. Spins two seconds before crashing back down for a massive explosion. (Deals 130 damage)

Bottom Path: Sun Guardian
Quadraradiant: 1700 coins
Hold (T) will now bring you out of the dash throwing four sun wheels at enemies. These travel in four different directions when thrown.

Shining Brilliance: 2200 coins
Jump and press (S) to be struck by rays of the sun. Day Break then lights up and gains an aura for the next 15 seconds. This aura damages any enemies within medium range of him for 15 damage a second.

Sun Breaker: 3000 coins
Jump and press (T) to summon the sun in both your hands. Will then rip it in half and slam the halves onto the ground in front of you. Will send out a shock wave that deals 125 damage.

Soul Gem:
Feathers of Gold: 4000 coins
(T) Dash leaves behind two golden feathers. After collecting ten feathers, they will surround him making up a damage barrier. For the next 10 seconds, he will take 50% less damage.

Shrink Enhancement:
Golden Rays: 5000 coins
When shrinking, will fire off five golden rays of light in different directions. Each one deals 50 damage.
When growing, will rise like the sun, gaining a 75% damage boost to all of his attacks for the next 7 seconds.

Release:
Wave 6 Single Pack Release

Variants:
None

Backstory:
Day Break was known as the Sun Guardian. He would fly around the Skylands making sure the sunlight could touch each and every island, even the ones that are stuck in the shade of other, much larger islands. For thousands of years he did this. Making the lands better and cultivating a world full of light.

That was until one day when the villain known as Kaossandra clipped his wings. He could no longer go about his mission. He felt despair wash over him as he expected the lands to grow dark... but they didn't. No his work as the sun guardian had trained the rays of light over the years to make it to all the islands without his help.

Seeing as his lifelong mission was complete, he turned to revenge. He fought through Kaossandra's armies and reached her castle only to find her trapped inside a mirror. He found out later that the Skylanders had defeated her and decided to join them.

Personality:
Has a deep voice but is soft spoken. He is extremely wise and likes to quote philosophy. Is an old soul.

Change Log:
8/15/22 - Day Pools will now follow behind you as you move. They move slowly though, 75% of your speed.

10/25/23 — Added Shrink Enhancement.

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