Run's Deck Profile

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Run's Wrextle-Mania!!

Total: 45

Monsters:

2
Dinowrestler Martial Ampelo
Level: 1
ATK: 600    DEF: 0
Effect: During Damage Calculation, if your other Dinowrestler monster battles an opponent's monster with an equal or higher ATK (Quick Effect): You can send this card from your hand or field to the GY; for that battle, your monster cannot be destroyed by battle and the battle damage you take is halved. When an opponent's monster declares an attack: You can banish this card from your GY; add 1 Dinowrestler monster from your Deck to your hand except Dinowrestler Martial Ampelo. Once per turn effect.

3
Dinowrestler Coelasilat
Level: 2
ATK: 100    DEF: 800
[Tuner]
Effect: If you control no monsters, you can Special Summon this card from your hand. If summoned this way, this card cannot be used as Link Material except for a Dinowrestler Link Monster. Once per duel effect.

2
Dinowrestler Martial Ankylo
Level: 2
ATK: 1000    DEF: 0
Effect: During Damage Calculation, if another Dinowrestler monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control cannot be destroyed by that battle, also the ATK of your opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card but banish it when it leaves the field. Once per turn effect.

3
Dinowrestler Capaptera
Level: 3
ATK: 1600    DEF: 0
Effect: If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; send it to the GY. Once per turn effect. If this card is sent to the GY as Link Material for a Dinowrestler Link Monster: You can activate this effect; the Link Monster that used this card as material gains 1000 ATK until the end of this turn.

3
Dinowrestler Valeonyx
Level: 3
ATK: 1600    DEF: 0
Effect: If only your opponent controls a monster, you can Special Summon this card from your hand. While you control a Link-3 or higher Dinowrestler monster, face-up monsters you control are unaffected by the activated effects of your opponent's Link-3 or lower monsters.

3
Dinowrestler Capoeiraptor
Level: 4
ATK: 1800    DEF: 0
Effect: This Attack Position monster cannot be destroyed by battle. If this card is attacked, change it to Defense Position at the end of the Damage Step. During the Standby Phase, if this card is in Defense Position: You can Special Summon 1 Dinowrestler Copoeiraptor from your Deck. Once per turn effect.

3
Dinowrestler Systegosaur
Level: 4
ATK: 1900    DEF: 0
Effect: If this card is Special Summoned: You can add 1 Dinowrestler monster or 1 World Dino Wrestling from your Deck to your hand. During the End Phase, if this card is in the GY because it was sent there this turn, and your opponent controls more monsters than you do: You can target 1 Dinowrestler monster in your GY, except Dinowrestler Systegosaur; Special Summon it. Once per turn effects.

2
Dinowrestler Martial Anga
Level: 5
ATK: 1600    DEF: 0
Effect: During Damage Calculation, when your Dinowrestler monster battles a monster with an equal or higher ATK (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also end the Battle Phase after the Damage Step. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn, and your opponent controls more monsters than you: Special Summon this card.

2
Dinowrestler Rambrachio
Level: 5
ATK: 1600    DEF: 0
Effect: When your Dinowrestler monster inflicts Battle Damage to your opponent: You can Special Summon this card from your hand in Defense Position. Once per turn effect. Your opponent cannot target Dinowrestler monsters you control with card effects.

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