Here's a campaign idea for you DM's who have a world to play with, but don't know where to start.
The players start the campaign separated, & the DM will ask them to describe there daily lives. After this the players will go to sleep & will then have to describe there dreams. Interrupt each player halfway though there dream. After the last player you tell them that they all feel like they are falling. Once the players wake up & look around they will notice that they are in-fact falling, with unknown strangers (said strangers being the other players). After awhile they will hit a body of water, which will break there fall. The player's, after getting there stuff out of the water & onto the land, will have to figure out where they are, how they got there, & how do they get back home.
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Fanonomicon
FantasyHere's a compilation of Fan-Made Ideas & Concepts for the tabletop game Dungeons & Dragons. (all ideas & concepts are imported from my tumblr blog)