Void Castle (campaign idea)

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Here's one for you DM's that want something trippy & existence.

Your players wake up in a totally white void with the only thing around them being a gigantic dark castle. Once they enter the castle they will be find out that they are trapped within this void until they are able to kill the castles ruler. But the castles layout is ethereal, door that lead to nowhere two minutes ago can now lead to itself, stairs that when you walk up them make you enter the room bellow it. The players now must traverse this void castle with a goal that seemingly impossible, trying to out play the void castle ruler.


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