Here's one for you DM's that want a fun shop idea
A beholder has opened a shop selling relaxation items, (why a beholder would open a shop is up to the players). The beholder is selling the stuff at a rate that is too good to be true (DM decides if it's to good to be true.) If the player's go to the store they will have to make a charisma saving throw, to not compulsively buy something due to external forces.
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Fanonomicon
FantasyHere's a compilation of Fan-Made Ideas & Concepts for the tabletop game Dungeons & Dragons. (all ideas & concepts are imported from my tumblr blog)
