Here's one for you DM's that want a battle where the players run away (& or do something smart).
The players are out exploring the dungeon & they have already between the boss that was in there & are doing the tradition, 'loot everything that isn't nailed down' technique. After awhile of this they notice a door that wasn't there before. If they open it the will find that it leads into a large goblin camp. If the goblins notice them they will send some well equipped guards to attack them. IF the players fight them, more & more goblins will join the fight till the players have to run (& or do something smart to kill them quickly, & or to prevent them coming)
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Fanonomicon
FantasyHere's a compilation of Fan-Made Ideas & Concepts for the tabletop game Dungeons & Dragons. (all ideas & concepts are imported from my tumblr blog)