Here's an enemy for you DM's that want possibly hostile wild life an an enemy.
This enemy, as it name indicates, is a fire rabbit (Considered both an elemental & a beast). They may not do that much damage, but they move quick & come in vast numbers. This enemy can be found in hotter climates, such as deserts & savannas.
Stats:
Cr: 1/8
AC: 14 (10 + dex)
HP: 6
Str: 6
Dex: 19
Con: 8
Int: 4
Wis: 10
Cha: 6
Movement: 50
Attacks:
Bite: |hit bonus -2| Damage roll 1d4 -2
Burning Hands: (refer to https://www.dandwiki.com/wiki/3e_SRD:Burning_Hands & or 5th edition spells list) [Fire Rabbit is considered 1st level for the casting]
Attributes:
High Temp: All units within 5 feet of the fire rabbit will take 1d4 +1 damadge at the end of there turn.
YOU ARE READING
Fanonomicon
FantasyHere's a compilation of Fan-Made Ideas & Concepts for the tabletop game Dungeons & Dragons. (all ideas & concepts are imported from my tumblr blog)