Fire Rabbits (Enemy idea)

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Here's an enemy for you DM's that want possibly hostile wild life an an enemy.

This enemy, as it name indicates, is a fire rabbit (Considered both an elemental & a beast). They may not do that much damage, but they move quick & come in vast numbers. This enemy can be found in hotter climates, such as deserts & savannas.

Stats:

Cr: 1/8

AC: 14 (10 + dex)

HP: 6

Str: 6

Dex: 19

Con: 8

Int: 4

Wis: 10

Cha: 6

Movement: 50

Attacks:

Bite: |hit bonus -2| Damage roll 1d4 -2

Burning Hands: (refer to https://www.dandwiki.com/wiki/3e_SRD:Burning_Hands & or 5th edition spells list) [Fire Rabbit is considered 1st level for the casting]

Attributes:

High Temp: All units within 5 feet of the fire rabbit will take 1d4 +1 damadge at the end of there turn.


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