Wolf Skills and Talents

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BASE STATS
HP: 2175
ATK: 525
DEF: 400
RES: 0
DEPLOYMENT COST: 15 (Becomes DP 13 in MAX POT)
E0
13
E1(+2 DP)
15
E2
15
MAX TRUST
+85 ATK

Potentials
POT 2 - DP COST -1
POT 3 - REDEPLOYMENT COOLDOWN - 4
POT 4 - ATTACK POWER +25
POT 5 - IMPROVES TALENT 1 (+5%)
POT 6 - DP COST -1

Talent 1
"AngVil Rosa"
When skills aren't activated, Yuuki gains an ATK boost charge of 0% to 175% over 20 seconds. This talent resets to 0% when using a skill.
(TOTAL BONUS: +919 ATK)

WITH POT 5
When skills aren't activated, Yuuki gains an ATK boost charge of 0% to 180% (+5%) over 20 seconds. This talent resets to 0% when using a skill.
(TOTAL BONUS: +945 ATK)

Talent 2 [For six-star operators]
"Knight's Will"
When deployed, increases the SP recovery rate of all vanguards by +0.3/second (only the highest effect of this type takes place).

Skill 1
"Known resilience" (Auto trigger) SP Cost: 28 Initial SP: 6
Immediately gains 7 DP and gains 10% damage resistance for 4 seconds.

Skill level 1  (Auto trigger) SP Cost: 30 Initial SP: 0 
Immediately gains 7 DP and gains 8% damage resistance for 3 seconds.

Skill level 7  (Auto trigger) SP Cost: 28 Initial SP: 6 
Immediately gains 7 DP and gains 10% damage resistance for 4 seconds.

Skill Mastery 3  (Auto trigger) SP Cost: 25 Initial SP: 10 
Immediately gains 7 DP and gains 12% damage resistance for 5 seconds.

Skill 2 
"Clumsy collateral" (Manual) SP Cost: 40 Initial SP: 10 
Immediately gains 10 DP; Deals 120% ATK as Physical damage to all nearby enemies in the frontal tile and them for 0.5 seconds. Eliminated enemies will grant an additional +5% ATK to one allied unit for 5 seconds (Stacks to 6) around the 4 tiles of this operator.

Skill level 1  (Manual) SP Cost: 45 Initial SP: 20 
Immediately gains 10 DP; Deals 110% ATK as Physical damage to all nearby enemies in the frontal tile and them for 0.5 seconds. Eliminated enemies from the skill will grant an additional +5% ATK to one allied unit for 5 seconds (Stacks up to 6) around the 8 tiles of this operator.

Skill level 7  (Manual) SP Cost: 40 Initial SP: 25 
Immediately gains 10 DP; Deals 120% ATK as Physical damage to all nearby enemies in the frontal tile and them for 0.5 seconds. Eliminated enemies from this skill will grant an additional +5% ATK to one allied unit for 5 seconds (Stacks up to 6) around the 8 tiles of this operator.

Skill Mastery 3(Manual) SP Cost: 35 Initial SP: 30 
Immediately gains 10 DP; Deals 130% ATK as Physical damage to all nearby enemies in the frontal tile and them for 0.5 seconds. Eliminated enemies from this skill will grant an additional +5% ATK to one allied unit for 5 seconds (Stacks up to 7) around the 8 tiles of this operator.

Skill 3
"Death's apprentice" (Manual) SP Cost: 50 Initial SP: 20 Duration 20 sec
Gradually gains 20 over DP the skill duration. Attack Interval increases, Attack Range +1 tile, Block count +1, attacks all nearby enemies in the frontal tile, also resists damage by 20%, and every attack grants an additional +20% ATK (can be stacked up to 100%).

Skill level 1 (Manual) SP Cost: 55 Initial SP: 15 Duration: 15 sec
Gradually gains 20 DP over the skill duration. Attack Interval increases, Attack Range +1 tile, Block count +1, attacks all nearby enemies in the frontal tile, also resists damage by 15%, and every attack grants an additional +20% ATK (can be stacked up to 75%).
Skill level 7 (Manual) SP Cost: 50 Initial SP: 20  Duration: 20 sec
Gradually gains 20 DP over the skill duration. Attack Interval increases, Attack Range +1 tile, Block count +1, attacks all nearby enemies in the frontal tile, also resists damage by 17%, and every attack grants an additional +20% ATK (can be stacked up to 100%).
Skill Mastery 3 (Manual) SP Cost: 50 Initial SP: 23 Duration: 20 sec
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, Block count +1, attacks all nearby enemies in the frontal tile, also resists damage by 20%, and every attack grants an additional +20% ATK (can be stacked up to 150%).

Uniqueness: once this skill is active, talent 1's passive attack boost reset is halted during the duration.

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