19. Helping from Shadows

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The first thing Indra does after leveling up is heal the injured hunters so they can fight again. Then he heals the dying soldiers just enough so they won't die. His mana isn't infinite, so he needs to save it to defeat the monsters first.

After that, he casts debuff spells on the boss and its bodyguards. But to his surprise, the boss can remove the debuff spells on itself and its bodyguards with some spells. It also acts quickly, enough to tell Indra that it is an experienced Mage.

"Hmm, it seems I will face more monsters with resistance to debuff spells or those that have ways to deal with it. But for this guy to remove my max level spells easily means its level is similar to mine and it is really good with magic."

Because he failed to cast debuff spells on the enemies, Indra focuses on giving buff spells to the hunters. He only limits the abilities he shows to just buff & debuff spells to avoid revealing himself when he finally publicizes his power in the future.

That's also why he doesn't even use a spell like Binding Chains because it will be recognized easily. Heal, buff, & debuff spells are quite common among healers, so his identity will be safe.

But he surely didn't expect the boss's magic attack to be that powerful. He also ran out of mana before, so it would be hard for him to disrupt that magic. He feels bad for the killed soldiers, but this is the risk of facing these monsters and the casualties would be higher if he didn't come earlier to support the hunters.

Now that he has a lot of mana, he can assist the hunters much better. The Hunters also have received great buffs from him. Their strength & speed literally get doubled, and their defense increases a bit, so they can put up more fights.

Even so, the 2 Lizardman Knights are very tough. Their defense is really high. Not only do they have tough scales, but they have very hard armor too, and the Mage Boss must have cast some defensive spells on the 2 Lizardman Knights because it doesn't make sense for 2 C-Rank monsters to be this tough even if they are almost B-Rank.

Luckily for the hunters, the Lizardman Knights' attacks are simple and easy to read. Furthermore, their attacks are actually very weak compared to their defense. The Mage Lizardman Boss probably only cast defense spells on them because it will be the attacker and they only need to guard it.

Unfortunately for the boss, Indra is there to disrupt all its attacks now. Breaking its magic spells is easy because Indra just needs to cast debuff spells when the Mage Boss is preparing the spells. It will disturb the boss's concentration and mana flow, which will make the prepared spells unstable and break.

The Boss can't even find the culprit that keeps annoying it because Indra is hiding in the dark and erases his presence. He wants to keep being low profile and hidden, but he gets pissed soon because the hunters don't make great progress at fighting the 2 Lizardman Knights.

'FUCK! I know you guys are not very experienced, but your attacks are really sloppy! Even those B-Rankers are so bad. I already buffed you all and you fight like children!'

Well, Indra doesn't even talk about their teamwork that obviously is shit because they clearly never fought together before. The way and time they use their skills are bad. They just spam whatever skills they have and Indra guesses it's because they are panicking after seeing the Boss's powerful spell.

'I already stopped the Boss, but they don't seem to realize it. We will lose if things keep going like this. Come on! Hurry up and get back to your senses! I don't want to reveal myself so soon.'

As if to answer his prayer, Indra suddenly senses a powerful presence approaching.

"SORRY, I'M LATE! I HAVE JUST FINISHED A RAID."

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