Episode 5: Mask Of Darkness

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(The Speed Duel between Jace and Maskedina continues from the previous Episode. Jace has 3400 LP, has "Code Patrol - Pawstrong Rubble" and "Code Patrol - Coldfront Everest" on his field in the Main Monster Zones and no monsters in his Extra Monster Zones. He also has "Code Patrol Lookout" in his Field Spell Zone and 1 card in his Spell/Trap Card Zone. Jace also has 1 card in his hand. Maskedina has 4000 LP, has "Maskedformer Talentstar Angel" in the Extra Monster Zone with 4600 ATK and "Maskedformer Cursed Performer" co-linked to her in the Main Monster Zone. Maskedina also has "Maskedformer Performance Stage" in her Field Spell Zone, "Maskedformer Reservation" face-up in her Spell/Trap Card Zone and 1 unknown card in her hand. Jace has just activated his facedown card in his Spell/Trap Zone in response to Maskedina's attack) 

Maskedina: Why would you activate your Trap Card? You must really want to lose this duel. 

Jace: Nope. I just really want to stay alive in this duel, and my Trap Card is going to give me just that.

Jace: (Continued) With the Trap Card, "Code Ally", I apply a certain effect depending on the number of "Code Patrol" monsters on my field

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Jace: (Continued) With the Trap Card, "Code Ally", I apply a certain effect depending on the number of "Code Patrol" monsters on my field. I have two "Code Patrol" monsters on my field, "Pawstrong Rubble" and "Coldfront Everest", so Code Ally's effect reduces all Battle Damage I take this turn to 0. 

(Talentstar Angel's attack continues and a massive explosion occurs on the battlefield. As everyone watches and as the smoke clears, Maskedina notices that "Coldfront Everest" is still on the field)

Maskedina: Why wasn't your pathetic monster destroyed? 

Jace: It's thanks to Rubble's Special Ability. Since he was Special Summoned last turn, "Pawstrong Rubble" prevents Level 4 "Code Patrol" monsters on my field from being destroyed by battle during your turn. 

Maskedina: So, you saved your monsters and your LP? (Maskedina smiles sinisterly) No matter, it won't be like that for long. The effect of "Cursed Performer" now activates. Because you activated your Trap Card, you'll now get starstruck with damage equal to the difference in Talentstar Angel's current and original ATK, which totals up to 2500. Looks like you got a front row seat a little too close for this show. 

(A flash of light beams out of "Talentstar Angel" and towards Jace. Jace braces himself as he's hit) (Jace: 3400 - 900)

Jace: I've still got LP remaining Maskedina. This duel is far from over. 

(In his office, Spencer continues watching the duel)

Spencer: (To himself) He withstood Talentstar Angels attack, and his monsters are still around for next turn. He's doing better than I thought, but..............

(Back in Duel Monsters Interspace, Maskedina laughs sinisterly and the dark aura around her grows more and more)

Maskedina: You fool. If your not going to lose this duel so easily, then maybe I'll just shave away what little hope you have left. (Maskedina holds up the card in her hand) And this card will see to it!

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