Episode 12: Unmasked Part 2

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(The duel continues from the previous episode. Jace has 3600 LP, controls no monsters and no cards in his Spell/Trap Zones and has 3 cards in his hand. Maskedina has 7000 LP, controls no monsters and no Spell/Traps in her Spell/Trap Zone, but does control the Field Spell, "Maskedformer Battle Arena". Maskedina also has 0 cards in her hand. It is still currently Maskedina's turn) 

Maskedina: Hope you're ready, cause this new Field Spell changes the entire playing field. 

Jace: And how so?

Maskedina: I'll show you! I activate Battle Arena's effect! (The entire arena begins to light up with spotlights) Once per turn, I can Special Summon a banished "Maskedformer" monster. Then if that card is a Link monster, I add a "Maskedformer' monster from my Deck to my hand. Return to the stage, "Maskedformer Icesoul Angel". (0)

Jace: She's a Link monster.

Maskedina: Correct, and that means I add a "Maskedformer" in my Deck to my hand. (Maskedina adds her selected card) Next, I tribute "Icesoul Angel" to Tribute Summon "Maskedformer Deal Dancer". (500/2200) When Deal Dancer is Tribute Summoned, I can Special Summon the monster I tributed for the Tribute Summon from my GY if it was a monster with 1000 ATK or less. Rise again, "Maskedformer Icesoul Angel". (0) Appear now, my circuit of talent! (A circuit appears) The summoning conditions are 2 "Maskedformer' monsters, including a Link 3 monster. I set "Deal Dancer" and Link 3 "Icesoul Angel" in the Link Arrows. 

(Maskedina begins to chant)

One of the main performers now steps forward onto this stage, ready to give a good show to fans, but a different performance in the face of enemies. I Link Summon! Enter, Link 4, "Master Maskedformer - Sweetstrum Belle". (2900) 

Jace: 2900 ATK. 

Maskedina: I activate Belle's Special Ability. Once per turn, when there are no monsters next to any of her Links, I can Draw 1 card. Then, depending on the card, I can show that card to you, then a different effect applies, so I suggest you pay attention. 

Jace: Go on.

Maskedina: If I draw a Monster, you take 600 points of damage and I draw another card. If I Draw a Spell, the card is returned to my Deck, but then you take 300 points of damage for every monster on your side of the field, and finally, if I draw a Trap, we both take 1000 points of damage. (Maskedina's Duel Disk ejects a card for her) Let's go, I Draw! (Maskedina draws and reveals her card) I drew "Maskedformer Ice Dancer", so you take 600 points of damage and I draw another card. 

(Sweetstrum Belle strums a music wave towards Jace) (Jace: 3600 - 3000)

(Maskedina Draws a 2nd card) 

Maskedina: This will all be over soon. I place 1 card facedown and end my turn.

Jace: Sweestrum Belle will make things a little trickier, so I'll have to place this out just right. (Jace places his hand on top of his Deck) It's my turn. I Draw! (Jace Draws)

Maskedina: Before you start your turn, I activate my Continuous Trap Card, "Maskedformer Outclass". With this card is in play, you cannot Link Summon monsters whose Links are fewer than that of "Sweestrum Belle". "Sweetstrum Belle" is Link 4, so you cannot Link Summon Link 3 or lower monsters.

(Jace begins to think)

Jace: That means I can't summon out "Ryleader". (Jace looks at his hand) But I can change the outcome with a Link 4 monster of my own, as long as I play my cards right. (Jace grabs a card in his hand) I activate the Field Spell, "Code Patrol Lookout".

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