Episode 40: Gameshade Endgame Part 3

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(The Master Duel continues from the previous chapter. Jace has 100 LP and Amy has 3600 LP. They have no monsters on their side of the field, and 1 set card in their Spell and Trap Zone that belongs to Amy. Both of them also have only 1 card in their respective hands. ("Code Patrol - Spy Chase" in Jace's hand and "Maskedformer Kick Dancer" in Amy's hand) Trapper has 500 LP and controls "Trap Totem - Legionknight Commander" in the Extra Monster Zone, with 7000 ATK, and no cards in his Spell and Trap Zone or hand. It is currently Trapper's turn)

Trapper: (Glowing from The Interfactor Of Guidance and pointing at Jace and Amy) Let's see if you can handle my "Legionknight Commander" you two. With 7000 ATK, he's not going to be easy to take out. 

(Trapper lowers his arm)

Trapper: I now end my turn. 

(Jace looks at his hand, containing only "Code Patrol - Spy Chase". He's worried)

Maskedina: (Looking at Jace) We can still win this. 

Jace: Yeah, but we just need to find out how first.

(Jace places his hand on top of his Deck)

Jace: It's my turn. I Draw! (Jace Draws and looks at his Draw, then grabs "Spy Chase" in his hand) I'll start by summoning out "Code Patrol - Spy Chase". (1200/800)

Jace: Then, I place 1 card facedown! (Jace sets a card) And that ends my turn

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Jace: Then, I place 1 card facedown! (Jace sets a card) And that ends my turn.

Trapper: That's it?

(Trapper laughs as he keeps glowing from "The Interfactor Of Guidance")

Trapper: (Glowing) Looks like your comeback wasn't as impressive as you hoped for! And with "Spy Chase" in ATK mode, you are both finished. It's my turn! 

(Trapper Draws, then displays his hand in front of him) 

Trapper: To start, I use Legionknight's Special Ability. (Trapper displays his hand and taps a card in it) I discard a Trap Card and then my Legionknight can attack twice in 1 turn, plus give him 500 more ATK. 

("Chain Trap" is seen being discarded into Trapper's GY)

(Legionknight Commander: 7000 - 7500) 

Trapper: Now I can defeat you both this turn. All I have to do first is destroy your weak defense.

(Trapper points)

Trapper: (Pointing) Time to battle! "Legionknight Commander" attack and destroy "Spy Chase". 

(Legionknight Commander breaks away and charges forward)

Jace: I activate my Trap Card. "Symbol Code". 

 

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