Monokuma Theater 4

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Monokuma Theater 4

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Monokuma: Huff... puff... I needed that drink. Oh, where was I? Ah, yes, the fourth iteration of my trademark Monokuma Theater! Where I wind the tape, play it again, and then add my own two cents on the latest thing bothering me! And considering that I'm still a little bit peeved about what just went off with that giant son of a bitch, I feel obligated to do so. Remember, evil is also a job that requires a paycheck! Wait, what was I supposed to do again? Ah yes, the recap! Moving on!

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Both Reiji Suzuki, the Ultimate Cameraman, and Iori Jabami, the Ultimate Snake Charmer, managed to survive their respective assaults in the wake of the last Class Trial - the former was the subject of, ugh, some stupid love confession or something from Asuka Miyamoto, the Ultimate Game Developer, while the latter was left to rot in his hospital bed.

Needless to say, Iori quickly showed that he had learned absolutely nothing once it became apparent that the students could play the Daruma Game, risking their very lives as they always do for the chance for some juicy info on the Killing Game! Iori misled Ukyo Sakou, the Ultimate Paramedic about the game's rules - and the latter ended up forced to cut his own arm off! Haha, how's that, loser?

After that incident, Kira Aozaki, the Ultimate Clockmaker, gathered the group to isolate Iori inside the sensory room to ensure that he wouldn't be a danger; and yet someone went behind her back and finally nailed the bastard! Was it Ukyo, unable to perform his profession at the heights he could have anymore and hungry for revenge? Despite first glance, no.

Was it Tetsuo Garcia, the Ultimate Luchador, AKA the infamous vigilante serial killer Sparkling Justice? It was! A shame he did the most shameful act in my eyes - namely, dying without shame! However, with both of his biggest threats dead, Sasuke Akechi, the Ultimate Kidnapper, felt safe enough to resume his scheming ways - beginning by outing the true talent of Homura Yamaoka, the Ultimate Forger!

What's next on Sasuke's agenda against his remaining enemies? Something not pleasant, most likely. Can Homura be able to restore her good standing with the others? Probably not. And will Kira fully lose control over the group? Hopefully she will! But then again, that's for them, not me, to decide! Although I can give them all a little nudge in the right direction! Upupupu~

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Monokuma: Now then, I would like to give some advice to any other wannabe masterminds itching to imitate the Ultimate Despair herself. Listen up everyone, 'cuz I'm gonna guide ya through the do's and don'ts on running a Killing Game! First up, honour traditions: nobody's going to care about some nobody biting the dust first, but if it's someone that you expected had a much bigger role to play in the grand scheme of things, now we're talking. Oh, but don't forget to mix things up, keep them on their toes. After all, if you just churn out the exact same formula, over and over and over again, it's going to become stale, am I right? And remember, make sure you have a clear point to your Killing Game! Don't shoot your own message, then again you probably are considering the whole plan involves at the very least several counts of manslaughter, and don't, with a capital "D", make it clear that you're only in it for profit! One more thing: if you have any co-conspirators, don't treat 'em like shit! Why? Because if you do, they'll waste no time stabbing you in the back and you'll get nowhere! Got that? You did? Good! Well, in that case...

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Monokuma: For now, the sun sets on this Monokuma Theater. And once the latest events have transpired, it shall rise again. Until then, see you soon!

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Monokuma Theater 4, End

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