Magique Fortress Book of Spells and Incantations
Authors:
Wizard Marietta Krialdan
Wizard Susan IlliondesSealed © 1202. 1st edition. Magique Fortress Royal Library.
Reprint © 2010. 9th edition. Magique Fortress University Library.• ˚ •˛•˚ * 。 • ˚ ˚ ˛ ˚ ˛ •
General Reminders:
1. Wizards are the only creatures who can use magic spells.
2. Guardians are entailed for charms. (See Magique Fortress Book of Charms and Magic).
3. Basic spells are for all levels: Nix, Cryst, and Walt.
4. Use of attack spells when not needed is strictly forbidden.
5. Use of curse spells is a sin. Be reminded that it's a dark sorcery magic, only the evil uses those spells.
6. Always use your wands right.
7. The origin, correct usage, brief description, and mechanics of every spell are on the part two of Magique Fortress Book of Spells and Incantations.
8. It is your responsibility to learn all the spells as a wizard.
9. For Nix levels, different spells used consecutively within a minute may drain your energy.
10. Royalties are the only ones who can chant spells without a wand.
11. Walt wizards can make new spells (Instructions for patents and official use are on part six of Magique Fortress Book of Spells and Incantations).
12. Treat your wand as your most precious valuable.
13. Don't borrow other's wand and vice versa.
14. Dark magic is strictly forbidden.
15. Soverthells and Gemlacks use the same spells.
16. Some special incantations can be used by guardians. (Refer to the briefing about special incantations on part four of Magique Fortress Book of Spells and Incantations).
17. The Insignia Enchantment is of use for both wizards and guardians.
18. When in doubt, ask for assistance to Walt wizards.
19. No spell nor magic can bring a life back.
20. Spells have limitations, not everything is constant. (Refer to spell limitations on part seven of Magique Fortress Book of Spells and Incantations).
21. It is possible to combine spells using the Circle of Insignia (Refer to the Spell Combinations on part five of Magique Fortress Book of Spells and Incantations).
22. Attempt of using curse spells may cause you sanctions.
23. Always pronounce and speak the spell right. (Errors and effects of wrong spell enchantments are written on the part three of Magique Fortress Book of Spells and Incantations).
24. Spells and all of the creatures' identity are of high secrecy to mortals.
25. Love your world. Love your own.• ˚ •˛•˚ * 。 • ˚ ˚ ˛ ˚ ˛ •
part one
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Basic Spells
•••••••••••••••••REGULAR SPELLS
- Aldemocio (summons an object)
- Bomplocto (explodes an object)
- Catoucus (duplicates a thing)
- Clemesso (cleans surfaces)
- Clonium (closes a door)
- Clonock (locks a door)
- Cutaparo (cuts an object)
- Daset Iroyu (destroys/breaks an object)
- Delere Memoriam (erases memories)
- Dilo Sacrotolum (enables solids like statues move)
- Dussiothao (turns objects into dusts)
- El Fierno (produces fire from wand)
- El Warett (produces water)
- Elorcus Droposan (prevents nearby people to hear conversations)
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BINABASA MO ANG
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