Stand Stats:

1 0 0
                                        

Power:

Infinity=Infinity

U=Universal Destruction and Beyond at full power

S=Planetary Surface Destruction to Intergalactic Destruction at full power

A=Car Destruction to City Destruction at full power

B=Wall Damage at full power

C=Average Human-Level Strength

D=Human Child Level Strength

E=Rat Level Strength

F=Ant Level Strength

Z=Dust Level Strength

0=No Strength

Speed:

Infinity=Infinity

U=Beyond Speed of Light at full speed

S=Speed of Light at full speed

A=Speed of Lightning at full speed

B=Between Speed of Sound and Speed of the Fastest Bullet at full speed

C=Average Speed

D=Slow

E=Very Slow

F=Slower than Clock's Tick

Z=Little to no movement

0=No movement

Range:

Infinity=Infinity

U=Beyond Planetary

S=Maximum of Earth-sized radius

A=Maximum of 1000 meters radius

B=Maximum of 50 meters radius

C=Maximum of 15 meters radius

D=Maximum of 7 meters radius

E=Maximum or 3 meters radius

F=Maximum of 1-meter radius

Z=Stand can barely leave the body.

0=Stand cannot leave the body

Durability:

Infinity=Infinity

U=Immune to Universal Level Damage

S=Immune to Galactic Level Damage

A=Immune to Nuclear Bomb

B=Bulletproof

C=Average human durability

D=Child Level Durability

E=Insect Level Durability

F=Dust Durability

Z=Nigh-Nothing Durability

0=Stand cannot be touched.

Precision:

Infinity=Infinity

U=Nigh-Absolute Precision

S=Extremely High Precision

A=High Precision

B=Above Average Precision

C=Average Precision

D=Below Average Precision

E=Low Precision

F=Extremely Low Precision

Z=Nigh-Nothing Precision

0=Stand does not need Precision to function

Potential:

Infinity=Infinity

U=Nigh-Infinite Learning Potential

S=Extremely High Learning Potential

A=High Learning Potential

B=Above Average Learning Potential

C=Average Learning Potential

D=Below Average Learning Potential

E=Low Learning Potential

F=Extremely Low Learning Potential

Z=Nigh-Nothing Learning Potential

0=No Learning Potential

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